Help me pick a canon run class
Nexus
Member Posts: 19
Okay folks, I finally did it. I started with BG1 somewhere around 1999 and finally finished it with EE last year.
Because of the D&D2ed ruleset and unforgiveness of the lower levels I've almost always played human warrior/fighter. I want to start a character to import through to BG2EE but I'm struggling here, just can't decide.
I know the classic powergame class is kensai+mage, dualing somewhere around level 13(?) in BG2. But kensai just seems so...squishy...to make a run through BG1.
I guess Im wondering if classic warrior then dual to mage in BG2 is setting myself up for hardship.
Notes: I've never played BG2, I have the some 300 page ring bound manual sitting here on my desk, but couldn't bring myself to play until finishing BG1.
I have a tendency to switch things around with the party but ultimately will probably finish with canon characters. I usually dual imoen so she's usually with me throughout picking up a spare thief for awhile until her mage cherry pops. Probably finish with minsc/imoen/jaheira/maybe khalid/maybe dynahier(I have the sweets for neera, but probably wont take her to the end)
I know the games fairly balanced and just about any build will work, hell you could do a shepherd build (wait that's ultima) and get through fine. But I also like the appeal of the Role play perspective of starting warrior and picking up the mantel of gorion and finishing off as a mage.
I like the ranger class, but I usually roll with minsc and the other one for a bit (kivan?coran?) so it seems so redundant. Though I never really treat minsc as a ranger, more like a battering ram.
The thief kits, blade and swashbuckler look appealing, but torn on them due to initial power and RP reasons, but I could make something up in my head to justify roleplay if it makes for a fun build to dual to mage.
Anyways sorry for the rambling, just having a bout of indecision. *sigh*
Because of the D&D2ed ruleset and unforgiveness of the lower levels I've almost always played human warrior/fighter. I want to start a character to import through to BG2EE but I'm struggling here, just can't decide.
I know the classic powergame class is kensai+mage, dualing somewhere around level 13(?) in BG2. But kensai just seems so...squishy...to make a run through BG1.
I guess Im wondering if classic warrior then dual to mage in BG2 is setting myself up for hardship.
Notes: I've never played BG2, I have the some 300 page ring bound manual sitting here on my desk, but couldn't bring myself to play until finishing BG1.
I have a tendency to switch things around with the party but ultimately will probably finish with canon characters. I usually dual imoen so she's usually with me throughout picking up a spare thief for awhile until her mage cherry pops. Probably finish with minsc/imoen/jaheira/maybe khalid/maybe dynahier(I have the sweets for neera, but probably wont take her to the end)
I know the games fairly balanced and just about any build will work, hell you could do a shepherd build (wait that's ultima) and get through fine. But I also like the appeal of the Role play perspective of starting warrior and picking up the mantel of gorion and finishing off as a mage.
I like the ranger class, but I usually roll with minsc and the other one for a bit (kivan?coran?) so it seems so redundant. Though I never really treat minsc as a ranger, more like a battering ram.
The thief kits, blade and swashbuckler look appealing, but torn on them due to initial power and RP reasons, but I could make something up in my head to justify roleplay if it makes for a fun build to dual to mage.
Anyways sorry for the rambling, just having a bout of indecision. *sigh*
1
Comments
Swashbuckler is also a nice class to dual into Mage but I'm not sure what the optimal dual levels are for it. You won't be as good in combat as a Fighter/Mage but you still get some nice bonuses. Blades are really fun but you can't dual them at all, so that might affect your decision.
During BG1, you don't even have to use any of the mage spells - you can keep wearing armor, and maybe only take it off to use Identify. Plus, you'll be able to use wands, even while wearing armor, for that "spellsword", "jedi knight" feel.
In BG2, you can finally take off the armor, and use magic for your defense, while having access to all the high level mage spell goodies to use as you please.
Depending on your party size through the game, you might not get access to ninth level spells, but you can use another mage for those, and in the meantime, you'll have been a power player through the whole game, and you still will be in Throne of Bhaal.
I'm not a believer in "Be a useless, squishy weakling for 90 percent of the game so you can be the most powerful character ever during the last two hours of play" kinds of builds.
I like builds that are formidably powerful through all stages of the game, and the fighter-mage multiclass seems like the best of all worlds for what you seem to be asking for.
It really takes long before you get your Kensai power back.
I suggest using a mono class for your first BG2 run, especially if you want to play a 6 member team or rotate too many npcs.
EDIT: I think I might go beserk then dual in BG2 to mage.
Also known as the Tiax syndrome. Beware !
I was just rolling a berserker too, GAAHHHH! indecision!
In fact I recently finished my first full-saga playthrough with a F/M.
In BG 1 I used him mostly as a warrior, a bowman to be more precise. Sure he had some spells, but it was mostly not worth it to take off his armour until near the end of BG 1.
In BG 2 I pretty much stopped wearing armour after Chapter 1, since Mage protection spells makes physical armour obsolete anyway.
I never got to lv9 Arcane spells, but my F/M was still a powerhouse for all of BG 2, even though I messed up his weapon proficiencies. (Playing blind, didn't plan out weapons).
I was also playing BG 2 Vanilla, so no BG 2:EE content, and roleplay meant that I missed a lot of quests. A more completionist player would easily reach lv9 spells with a multi-class mage, albeit not until Throne of Bhaal.
F/M near the level cap is actually stronger than a Dual-Classed F=>M or even K=>M, due to access to Fighter HLAs as well as Mage HLAs.
fighter/mage multi is probably your best shot though if you want great power.
I would strongly suggest a Cavalier, though it might be too restrictive RP-wise and gameplay-wise.
Stalker is LOTS of fun. I know I had fun with Valygar. Dual-katana backstabs? Lovely.
Fighter/Mage multi is fun also. Though in BG2 you will start lagging with your Mage levels compared to others.
Why not Half-Elf Blade? Similar to Fighter/Mage, not as powerful but levels up faster and you get bonuses to Pick-Pocket and Lore.
Sorcerer is fun but is trickier to play since you need to know what spells you'll need throughout the saga, you cannot change those spells after you get them.
F/Ms are brilliant due to mage buffs that make them unhittable while still able to deal damage. F/Cs can exploit any number of cleric buffs to hit like trains.
Cavaliers are more straightforward but still benefit from immunities that are nice throughout (charm & poison), as well as having free remove fears, protection from evil (hugely underrated in BG1) and later cleric casting.
If you're referring to BG2 here, you can forget about Khalid and Dynahier. As for a class, a Half-Elf multi-class
Cleric/Ranger would be a good way to go. They get all of the divine spells, Cleric and Druid, and are pretty good at melee combat as well.
Edit: @Heindrich added spoiler-tags.
**SPOILERS!!!!**
Edit: @Heindrich added spoiler tags around quote of same spoiler. :P
Anyrate, I rolled a human beserker and a half-elf F/M. I try and narrow it down after some playtime.
Thanks for the advice folks.