Gorion?
killingwithasmile
Member Posts: 19
So I hate how in the first game you can't kill Gorion; I attacked him with my level 10 Chaotic Evil Warrior and defeated him but just died automatically. Is it too much to hope that they allow you to actually kill the old bastard this time round, even if only for a brief alternate-ending cutscene and credits???
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Though it would make a cool Easter egg which would be instantly published on YouTube.
Just a thought, haven't got it worked out enough to go into detail, but seems like it would be a fun way to start your game.
you could have your fun, and still pull a star wars, sarevok murdered your dad, and choose not to talk about the rest. shouldn't take more then 4-6 hours to set it all up and then it would be a permanent part of your game. you can also set it up somewhere in the bg1 game that you don't go very often, say the far northwest corner of firewine bridge (the gauntlets of weapon skill is in the far northeast corner, afaik, nothing in the far northwest)
On a side note, should i look into upping his difficulty any? or do you want plain?
nah, they could just have biff the understudy come and perform his lines. it's not like we would need him for long, and i think it would be hilarious. especially if sarevok makes an aside like (get it together kid, you're killing my moment)
Even if you get the protection of evil cast on you, and head directly to Gorion, it wears off while in dialogue mode with Gorion before even leaving Candlekeep. FYI this problem was being solved in a separate thread.