Tutorial/Resources for Modding Custom Kits in BG(2):EE
Mitchfork
Member Posts: 390
I was wondering if anyone knew of any resources that existed for creating custom kits as of the latest patches.
I've been reading over CamDawg's tutorial at SHS (link) and it seems easy to follow but I understand that there have been additional features externalized both in the original release of the EE's and in patch 1.2. Is there anything I can read that would give a summary of what additional things I have to do (I assume this is mostly going to be additional .2da arguments in the WeiDU file) to get a custom kit operating? Has WeiDU been updated for the EE changes?
I've been reading over CamDawg's tutorial at SHS (link) and it seems easy to follow but I understand that there have been additional features externalized both in the original release of the EE's and in patch 1.2. Is there anything I can read that would give a summary of what additional things I have to do (I assume this is mostly going to be additional .2da arguments in the WeiDU file) to get a custom kit operating? Has WeiDU been updated for the EE changes?
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Comments
You could also take a look at the bard kit I made just yesterday: http://forum.baldursgate.com/discussion/30158/doomsinger-weidu-mod-now-available-for-download#latest
There are additional things required to adjust to BGEE V1.2 and BG2EE that are explained here. There is also a more specific discussion about kits, with additional information about the actual implementation.