Skip to content

Your method for distributing stats? (other than min/maxing)

2»

Comments

  • HeindrichHeindrich Member, Moderator Posts: 2,959
    @jackjack

    lol yes... it's a blessing and a curse. Because it became so easy to repeatedly click and instantly see your total, I ended up clicking faster than I could handle, and lost both of my best rolls to date (94 and 93).

    That said, it's still a much appreciated boon, saved me doing maths at every good looking roll.
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    I actually pre roll my Characters Race-Gender and stats using dice. then make the character in the game.
  • The user and all related content has been deleted.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    @thespace

    It was worse in BG 2 Vanilla, where all the goblins in the dungeon had Composite longbows, which truly was ridiculous.

    Composite long bows are a bit of a silly concept anyway, and I just imagine that long bows and composite long bows are actually about 4-5ft long, as opposed to the 6ft+ monsters that they were historically.

    The topic was discussed in this thread.
    http://forum.baldursgate.com/discussion/comment/441089/#Comment_441089
  • ArizaelArizael Member Posts: 263
    I've got simple yet effective rules to create charnames.

    1x 18
    1x 17
    1x 16
    No less than 12.

    I do try to roll over 90 almost every time - you are demigod afterall and in order to complete the enitre saga, the main charcter MUST be exceptional.
  • The user and all related content has been deleted.
  • uglyducklynnuglyducklynn Member Posts: 61
    The only rule I follow is to have a minimum of 10 in every score. I'd prefer to have rounded out stats as opposed to min/max. A lot of the dialog options in game wouldn't make sense for a character with low charisma/intelligence/wisdom to say. But I suppose you could have a different face character to make up for it.
  • uglyducklynnuglyducklynn Member Posts: 61
    bengoshi said:


    Race = there're 7 races available, so you choose (add) a d8 dice and roll it. 1 for a human, 2 for a dwarf etc (7 and 8 for a half-orc). For my most recent run, I've rolled 4 for a gnome.

    Could it be possible to use the 8 as a reroll? I don't quite fancy the thought of one race having better odds than the other ones.
  • EudaemoniumEudaemonium Member Posts: 3,199
    I have a rule that Charname has to have a minimum Int and Wis of 12, due to growing up in Candlekeep. And I usually try for at least 1 18 or 19. I had a Tiefling Fighter/Assassin (dual) with 16/18/10/19/14/18
  • SylphSylph Member Posts: 210
    I usually go for roleplay stats >.> even if they're less than ideal, or outright horrible. Like my sorceress, has like, 8 str and 9 con cause she's a teenie little waif.

    Oh those early level 1 adventures, running around with 4hp. Nothing like getting one-shot by a kobold with a bow :P
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    Arizael said:


    I do try to roll over 90 almost every time - you are demigod afterall and in order to complete the enitre saga, the main charcter MUST be exceptional.

    Yeah, I think people go overboard with the "realism" at times. The Bhaalspawn is supposed to be a beast! There is a difference between "cheesy" and powerful
  • Eadwyn_G8keeperEadwyn_G8keeper Member Posts: 541
    First roll of 90+. Sure 18/99 Str is great but 18/12 Str is fine!. 17+ Dex is great for Archery and AC. 16 Con is important for HP. If I am dualling or multiclass, playing with no 18s is OK.

    With my natural bent featuring the Narrative-Roleplaying elements of the experience, the concept of Min/Max is completely alien for me. Wisdom and Intelligence must be at least 12 and Charisma at least 10. Str-Dex-Con I would never let slide below 14 except for Specialist Mage or perhaps a challenge for Gnome/Illusionist/Thief build.

    But I carefully note party's performance each Day and give it a score from 48 to 100 [which may include my memory of having to reload one or more times and may include notes about NPCs who made ridiculous path-finding gaffes at crucial times, etc.] Then I adjust my Levelling rules accordingly.

  • BlucherBlucher Member Posts: 110
    jackjack said:

    Yes, it shows me exactly how many points I lost out on by clicking one too many times.
    In all seriousness, it's a welcome addition.

    When I had to add up the total myself I was content with 80. Now that I see the total so easily, I settle for no less than 85. :-)

  • BlackravenBlackraven Member Posts: 3,486

    I have a rule that Charname has to have a minimum Int and Wis of 12, due to growing up in Candlekeep. And I usually try for at least 1 18 or 19. I had a Tiefling Fighter/Assassin (dual) with 16/18/10/19/14/18

    I really like this idea, especially for wisdom, often my dumpstat. (With intelligence one could argue that's more something one is born with rather than something nurtured by Candlekeep.) I might apply this rule to my next charname.
  • paladin82paladin82 Member Posts: 4
    You can distribute as much as 90 points by one of the following methods.
    Why 90? Simply because it is the highest sum of stats an NPC (Dorn) has.

    Method A:
    1x 18
    2x 16
    2x 14
    1x 12

    Your character is:
    - stunning in one ability,
    - very good in another two,
    - decent in another two,
    - and average in the last one.

    Method B:
    2x 17
    2x 15
    2x 13

    Your character is:
    - exceptional in two abilities,
    - pretty good in another two,
    - and over-average in the last two.

    You can always use lower scores (ie 10 instead of 13). But you cannot add a point anywhere.

    You get a hero, not a commoner, but not a demi-god either. Such a character is actually close to the stats of the NPCs and the pregenerated characters in the Enhanced Edition.
Sign In or Register to comment.