lol yes... it's a blessing and a curse. Because it became so easy to repeatedly click and instantly see your total, I ended up clicking faster than I could handle, and lost both of my best rolls to date (94 and 93).
That said, it's still a much appreciated boon, saved me doing maths at every good looking roll.
It was worse in BG 2 Vanilla, where all the goblins in the dungeon had Composite longbows, which truly was ridiculous.
Composite long bows are a bit of a silly concept anyway, and I just imagine that long bows and composite long bows are actually about 4-5ft long, as opposed to the 6ft+ monsters that they were historically.
The only rule I follow is to have a minimum of 10 in every score. I'd prefer to have rounded out stats as opposed to min/max. A lot of the dialog options in game wouldn't make sense for a character with low charisma/intelligence/wisdom to say. But I suppose you could have a different face character to make up for it.
Race = there're 7 races available, so you choose (add) a d8 dice and roll it. 1 for a human, 2 for a dwarf etc (7 and 8 for a half-orc). For my most recent run, I've rolled 4 for a gnome.
Could it be possible to use the 8 as a reroll? I don't quite fancy the thought of one race having better odds than the other ones.
I have a rule that Charname has to have a minimum Int and Wis of 12, due to growing up in Candlekeep. And I usually try for at least 1 18 or 19. I had a Tiefling Fighter/Assassin (dual) with 16/18/10/19/14/18
I usually go for roleplay stats >.> even if they're less than ideal, or outright horrible. Like my sorceress, has like, 8 str and 9 con cause she's a teenie little waif.
Oh those early level 1 adventures, running around with 4hp. Nothing like getting one-shot by a kobold with a bow :P
I do try to roll over 90 almost every time - you are demigod afterall and in order to complete the enitre saga, the main charcter MUST be exceptional.
Yeah, I think people go overboard with the "realism" at times. The Bhaalspawn is supposed to be a beast! There is a difference between "cheesy" and powerful
First roll of 90+. Sure 18/99 Str is great but 18/12 Str is fine!. 17+ Dex is great for Archery and AC. 16 Con is important for HP. If I am dualling or multiclass, playing with no 18s is OK.
With my natural bent featuring the Narrative-Roleplaying elements of the experience, the concept of Min/Max is completely alien for me. Wisdom and Intelligence must be at least 12 and Charisma at least 10. Str-Dex-Con I would never let slide below 14 except for Specialist Mage or perhaps a challenge for Gnome/Illusionist/Thief build.
But I carefully note party's performance each Day and give it a score from 48 to 100 [which may include my memory of having to reload one or more times and may include notes about NPCs who made ridiculous path-finding gaffes at crucial times, etc.] Then I adjust my Levelling rules accordingly.
I have a rule that Charname has to have a minimum Int and Wis of 12, due to growing up in Candlekeep. And I usually try for at least 1 18 or 19. I had a Tiefling Fighter/Assassin (dual) with 16/18/10/19/14/18
I really like this idea, especially for wisdom, often my dumpstat. (With intelligence one could argue that's more something one is born with rather than something nurtured by Candlekeep.) I might apply this rule to my next charname.
You can distribute as much as 90 points by one of the following methods. Why 90? Simply because it is the highest sum of stats an NPC (Dorn) has.
Method A: 1x 18 2x 16 2x 14 1x 12
Your character is: - stunning in one ability, - very good in another two, - decent in another two, - and average in the last one.
Method B: 2x 17 2x 15 2x 13
Your character is: - exceptional in two abilities, - pretty good in another two, - and over-average in the last two.
You can always use lower scores (ie 10 instead of 13). But you cannot add a point anywhere.
You get a hero, not a commoner, but not a demi-god either. Such a character is actually close to the stats of the NPCs and the pregenerated characters in the Enhanced Edition.
Comments
In all seriousness, it's a welcome addition.
lol yes... it's a blessing and a curse. Because it became so easy to repeatedly click and instantly see your total, I ended up clicking faster than I could handle, and lost both of my best rolls to date (94 and 93).
That said, it's still a much appreciated boon, saved me doing maths at every good looking roll.
It was worse in BG 2 Vanilla, where all the goblins in the dungeon had Composite longbows, which truly was ridiculous.
Composite long bows are a bit of a silly concept anyway, and I just imagine that long bows and composite long bows are actually about 4-5ft long, as opposed to the 6ft+ monsters that they were historically.
The topic was discussed in this thread.
http://forum.baldursgate.com/discussion/comment/441089/#Comment_441089
1x 18
1x 17
1x 16
No less than 12.
I do try to roll over 90 almost every time - you are demigod afterall and in order to complete the enitre saga, the main charcter MUST be exceptional.
Oh those early level 1 adventures, running around with 4hp. Nothing like getting one-shot by a kobold with a bow :P
With my natural bent featuring the Narrative-Roleplaying elements of the experience, the concept of Min/Max is completely alien for me. Wisdom and Intelligence must be at least 12 and Charisma at least 10. Str-Dex-Con I would never let slide below 14 except for Specialist Mage or perhaps a challenge for Gnome/Illusionist/Thief build.
But I carefully note party's performance each Day and give it a score from 48 to 100 [which may include my memory of having to reload one or more times and may include notes about NPCs who made ridiculous path-finding gaffes at crucial times, etc.] Then I adjust my Levelling rules accordingly.
Why 90? Simply because it is the highest sum of stats an NPC (Dorn) has.
Method A:
1x 18
2x 16
2x 14
1x 12
Your character is:
- stunning in one ability,
- very good in another two,
- decent in another two,
- and average in the last one.
Method B:
2x 17
2x 15
2x 13
Your character is:
- exceptional in two abilities,
- pretty good in another two,
- and over-average in the last two.
You can always use lower scores (ie 10 instead of 13). But you cannot add a point anywhere.
You get a hero, not a commoner, but not a demi-god either. Such a character is actually close to the stats of the NPCs and the pregenerated characters in the Enhanced Edition.