Skip to content

Viconia or Haer Daelis?

I've been playing a new game with an evil-aligned PC, and I was wondering: who is better in an evil party, Viconia or Haer Daelis? I don't want to make this playthrough overly difficult on myself, and I want to import these guys into the Black Pits 2 (which I hear is pretty hard) so I want a solid party. My party currently consists of:

Jaheira
Neera
Dorn
Hexxat
PC (barbarian dual-wielding flails and axes)

Who do you think fits better?

Comments

  • HeindrichHeindrich Member, Moderator Posts: 2,959
    Viconia.

    A lack of Cleric spells would otherwise be a serious weakness.

    I'm pretty sure Black Pits 2 is intended for you to begin with a SoA beginning party, so if u just import a BG 2 endgame party into it, it will totally destroy the difficulty curve.
  • jackjackjackjack Member Posts: 3,251
    It's a bit of a tough call as you only have one arcane caster, who comes with wild surges, but you have 3 frontliners as it is and no Cleric - I'd take Viconia along.
  • mumumomomumumomo Member Posts: 635
    You already have Jaheira for divine casting (even if she will level up slowly since she is multi)
    I prefer to have 2 arcane casters (haer dalis and neera) than 2 divine casters which are mostly redundant.

    Haer Dalis can take care of low level spells like breach, haste,... while neera uses bigger nukes.

    Personnally i would do something like :

    - PC Barb
    - Dorn
    - Viconia
    - Hexxat
    - Edwin or Neera
    - Haer Dalis

    It fits the same concept (PC barb, evil party, strong fighting capability) but is IMO more balanced :
    - viconia brings enough divine casting (jaheira may be a little bit short)
    - PC/Dorn/Haer Dalis provide very strong fighting capability
    - Edwin/Neera + haer dalis provide good arcane.
  • mforwwmforww Member Posts: 78
    Does Jaheira really miss out on that much over a cleric? So far, I'm loving her insect plague and its ability to shut down EVERY enemy caster. And I hear Haer Daelis can be a monster late game with offensive/defensive spin.
  • HeindrichHeindrich Member, Moderator Posts: 2,959
    @mforww

    Yes, off the top of my head, she is lacking Chant, Protection from Evil and Draw Upon Holy Might, Animate Dead, Holy Smite, Aerial Servant and (Greater and Lesser) Restoration. There might be more I haven't thought of, but those are spells that I used a lot in my playthrough.

    @mumumomo's suggested party is very good. Jaheira doesn't really fit with the rest of your group from a roleplay perspective either.
  • elminsterelminster Member, Developer Posts: 16,317
    mforww said:

    Does Jaheira really miss out on that much over a cleric? So far, I'm loving her insect plague and its ability to shut down EVERY enemy caster. And I hear Haer Daelis can be a monster late game with offensive/defensive spin.

    She misses out on a number of things that a cleric gets. Heindrich detailed most of them. Generally clerics are better at party buffs and killing undead compared to druids (who themselves are mostly better at summoning and spellcaster disruption).
  • the_spyderthe_spyder Member Posts: 5,018
    Viccy. Seriously.

    Above and beyond the direct access to Restoration spells that will become VERY useful (but can be supplemented by scrolls) and the whole healing thing, there is the whole 'Turn Undead' thing. This is a lot more than a nice to have, particularly when facing one group of enemies. And the fact that you can control them, just makes it more so. And then there is always Chaotic Commands which has it's own uses.

    Plus, is Haer'Dalis evil? Or Neera for that matter?
  • ZaknafeinBaenreZaknafeinBaenre Member Posts: 349
    I honestly value insect plague over everything a pure cleric offers. The poster only invited comment on the question of Viconia vs Haer'Dalis, and I'd take Viconia with the rest of your party the way it is. (I hate Neera though, god I really do).
  • mforwwmforww Member Posts: 78

    Viccy. Seriously.

    Above and beyond the direct access to Restoration spells that will become VERY useful (but can be supplemented by scrolls) and the whole healing thing, there is the whole 'Turn Undead' thing. This is a lot more than a nice to have, particularly when facing one group of enemies. And the fact that you can control them, just makes it more so. And then there is always Chaotic Commands which has it's own uses.

    Plus, is Haer'Dalis evil? Or Neera for that matter?

    Well, the idea is more that my character is evil, and his crew is either evil or neutral indifferent/unaware of the true nature of the PC. Neera and Haer Daelis are both Chaotic Neutral, so they're not about to freak out when I extort someone for a little extra gold, or do some dirty deeds just to get the job done. Willfull slaughtering of innocents, yeah, but my character is just neutral evil and not chaotic evil, so he's not going to scare away valuable allies for no tangible gain.

    Jaheira is a little more problematic from a roleplaying perspective, but even from the context of her personal quest you can argue that she's either willfully ignorant to the PC's dark side, or that she has convinced herself that she can "make him good" by guiding him. It's actually that perspective that comes out in her responses in pretty much EVERY Harper encounter. In fact, if anything, Jaheira's character makes more sense with an evil PC, or is at least more complex and interesting.

    So it seems like the major disadvantages to no Viconia would be:
    -No Restoration spells (will be annoying with vampires, but as spyder mentioned I can stock up on scrolls)
    -No turn undead (never really used this too much anyway, and I even had Viconia still in the party when I did Korgan's quest where I actually felt I needed it for a couple of fights. Beyond early level, though, it just becomes easier for the undead to get slaughtered by dual-wielding offensive powerhouses like Haer Daelis)
    -No Protection from Evil (this one is a bummer.)
    -No Smite Evil (great spell, but completely inconsequential since all of my frontliners are evil and would get wrecked lol)
    -No Animate Dead + Aerial Servant (good summons, but who cares when you can get an Invisible Stalker instead?

    It's undoubtedly a close call, but it just seems like Haer Daelis can replicate many of the potential benefits of a Cleric while being an all-around better source of damage (and tankiness, with defensive spin + stoneskin).
  • elminsterelminster Member, Developer Posts: 16,317
    mforww said:


    -No Smite Evil (great spell, but completely inconsequential since all of my frontliners are evil and would get wrecked lol)

    Plus Viconia doesn't get Holy Smite in BG2EE. She gets Unholy Blight instead.
  • the_spyderthe_spyder Member Posts: 5,018
    @mforww - from the phrasing of your post, I more or less gather that you really want Haer' Daelis anyway. If that is your preference, I'd say go for it. Sounds like you have all of the bases covered and i don't see any reason why you NEED one over the other.
  • Chromatic5Chromatic5 Member Posts: 30
    Viconia.

    She's hawt
  • NecomancerNecomancer Member Posts: 622
    I have to admit. I am 100% surprised the person Rping Viconia has not weighed in here.
  • GamingFreakGamingFreak Member Posts: 639
    Jaheira makes a decent tank, but you want someone with cleric spells, even if it's like, Aerie.
  • mumumomomumumomo Member Posts: 635
    Jaheira is much more than a decent tank. She is probably the best tank in the game (barring CHARNAME) :
    - great dex
    - access to all armors
    - access to iron skin

    She will also be a very potent fighter by the end game (HLA, speed weapons, girdel of strength)

    Regarding casting :

    I share the point of the OP and Zakna : cleric spells are not needed at all :
    - protection from evil is a very minor buff, that he will probably end up not using
    - smite evil does not fit his party
    - restoration is absolutely not needed if you now what you are doing (put the amulet of power and cast chaotic command on jaheira. Then watch her slaughter the vampires). If anyway you get drained, just use a scroll.
    - druids have better summons than clerics (dryads, bears,...)

    On the contraty druids have GREAT spells like insect swarm (which trivialize most mage fights) and iron skins.

    The only problem of jaheira is that she will get level 7 spells quite late. For that reason (and for her incredible MR) i would chose Viconia nonetheless.
  • OzzyBotkinsOzzyBotkins Member Posts: 396
    I would drop Jaheira and add both Viconia and( Haer Daelis or Edwin)
  • the_spyderthe_spyder Member Posts: 5,018
    mumumomo said:

    Jaheira is much more than a decent tank. She is probably the best tank in the game (barring CHARNAME) :

    This is, I think, a bit of a stretch. Don't get me wrong, she is a VERY solid party member, having both offensive and healing capabilities, but she isn't 'The BEST tank' in the game, merely a very good one. As far as 'tankyness', Dorn or Minsc or Korgan or Keldorn will all beat her out in damage dealt and overall kills.

    However, based on the OP's stated ability, even given the qualification of not really knowing their alignment, I think that Jaheira probably isn't the best fit for the group.

  • mumumomomumumomo Member Posts: 635
    I fully agree with you, we just don't have the same definition of tank.

    For me tank means being able to soak damage. And for that matter she is better than pure fighters thanks to ironskins.

    For damage output, i fully agree that she is not that good, especially early in the game. To really be competitive, she needs to get scimitar and dual wield spec or HLA.
  • CorvinoCorvino Member Posts: 2,269
    Having only Jaheira as your divine caster is a bit tricky. I've got a bit of a downer on the entire fighter/druid multiclass despite liking Jaheira's character. The XP splitting really hurts druid progression which is a bit gimped anyway. She's basically not going to gain any spells at all for 3 million XP between levels 14 and 15. So from early-mid SOA to late TOB you're stuck with the same number of divine casts.

    This may not sound like too much of an issue, but it means that in sitations where you depend on Divine spells (such as in Mind Flayer lairs for Chaotic Commands) you need to either metagame or abuse rest in order to succeed. Jaheira does well as a tank and secondary divine caster, but having her without another cleric/druid will hurt.

    Haer'Dalis is pretty good though. I've only recently been introduced to how good a well-played Blade can be, but it's damnably impressive.
  • mjsmjs Member Posts: 742
    Silence
  • ZaknafeinBaenreZaknafeinBaenre Member Posts: 349
    Really, where the heck is Viconia to weigh in?
  • elminsterelminster Member, Developer Posts: 16,317

    Really, where the heck is Viconia to weigh in?

    @Viconia_DeVir
  • booinyoureyesbooinyoureyes Member Posts: 6,164
    Hmm... Do you really need a full-time thief in Black Pits 2? I know you didn't in the first one (pretty much didn't need a thief at all) but I haven't yet gotten far in BP2.

    Also pre-buffing seems impossible so far in BP2 so I think that may detract from a cleric's usefulness.
  • mjsmjs Member Posts: 742

    Hmm... Do you really need a full-time thief in Black Pits 2? I know you didn't in the first one (pretty much didn't need a thief at all) but I haven't yet gotten far in BP2.

    Also pre-buffing seems impossible so far in BP2 so I think that may detract from a cleric's usefulness.

    Both very true. Although with the bigger maps and bounty hunters being able to throw special traps in bg 2ee they do have their place. Regarding clerics and pretty buffing it is difficult to get up more than 1 or 2 critical buffs like chaotic commands but [spoiler] there's at least one battle that turn undead makes a walk in the park [/Spoiler]
  • DuronDuron Member Posts: 146
    In your team Vico, but honestly I'd take both and dump Jeheira, not because Haer'dalis is better, but because you will have issues with Jaheira in an evil party. Even as she is neutral by all her actons she is more of a neutral good druid, but back when BG1 was made it was by ADnD rules where all druids had to be true neutral.
  • ZaknafeinBaenreZaknafeinBaenre Member Posts: 349
    For those of you not fluent in Shar's language, Viconia bids you take both her and Haer'dalis in your party :)
  • Viconia_DeVirViconia_DeVir Member Posts: 80
    Lu'Usstan zhahus kyone ulu kl'ae er'griff rivvil spekh, nindol draeval! Perhaps Shar's language is no less opaque, yet @ZaknafeinBaenre has the right of it. The planesman and I made a formidable pairing, it cannot be denied.
  • NecomancerNecomancer Member Posts: 622

    Lu'Usstan zhahus kyone ulu kl'ae er'griff rivvil spekh, nindol draeval! Perhaps Shar's language is no less opaque, yet @ZaknafeinBaenre has the right of it. The planesman and I made a formidable pairing, it cannot be denied.

    ...*sighs* Time to break out the drow to english dictionary again.
Sign In or Register to comment.