Best Proficiencies For A Solo Cleric?
Elrandir
Member Posts: 1,664
I couldn't find any other threads asking this question, so here I am. What would you guys say are the best proficiencies for a solo cleric to take? (Going through BG1&2) I'm inclined to say that the only two essentials are warhammer and sling, with perhaps an eventual choice in flail. And obviously you'll have skills with all of your options eventually, but what other options would you say to take? This may be a short-lived thread with no real depth to it, but I'm interested to see what ideas you guys come up with. I'm assuming warhammer because of Ashideena and Crom Faeyr, and sling, so you'll have a ranged weapon, and then flail because of FoA. Any other worthy weapons to draw my attention and pips?
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Comments
Quarterstaves are the best weapon if you have a backstab modifier (stalker or rogue), due to Staff of the Ram having the highest base damage of any weapon. Even if you don't have a bsm, the staff of the ram still beats all of the other weapons by a mile, although you do give up shields.
Slings are the best ranged weapon, but having 19 strength will increase your damage up the wazoo, so that is recommended. That or buffing your str to 25 with your many buffs, which is possible even from level 9.
Start with warhammers and with sling. Get maces and flails later.
Vote the club as melee weapon of the year!
That said, I honestly want to make a caveman character one day. Barbarian class. Wields a club. Minimum intelligence. Maximum strength. Probably a half-orc, since it fits. Regardless of what proficiencies I can gain, I just keep on with clubs. Always clubs.
While admittedly you could complete the whole of BG1/SoA/ToB with just warhammer proficiency, I'd say Mace & Sling to start, add in Warhammer at level 4, Flail at 8 and then whatever takes your fancy.
For a solo Cleric - beware the Werewolf isle. You won't be able to use either sword or the dagger that have significant bonuses against the Greater Wolfwere or Loup Garou. I think it may be possible by abusing a Wand of the Heavens but you may be better off avoiding it completely.
As for S&S, I think it'd be better to take it before flail. It's nigh on useless in BG2, when ranged damage isn't as threatening. I would say it's best to take it while it's still some use, rather than after it's lost all potency. You're certainly not going to lack in points, especially when you're the only one getting the xp. And since you're leveling quickly, there's a good chance you'll gain S&S before dealing with the bandit camp. An extra 2 defense against that? Sounds handy to me.
I can imagine (haven't tested) that with Crom Faeyr in the off hand dual wielding becoming viable due to CF's STR bonus. So in that case one could decide to invest in dual wield later in the game (mid BG2)
All in all, I think that if you make sure to be proficient in warhammer and whatever weapon you'll be carrying in your main hand, dual wielding can certainly be viable to your cleric, with the mighy Crom Fraeyr that is. And since your question is about a solo cleric, there won't be anyone else who'd make better use of the Crom Fraeyr.
I'm not saying that dual wielding is the way to go. There might be instances where you would prefer to equp a shield (shield of harmony or that of balduran come to mind).
Freakin' hilarious ... and very very stupid.