Becoming Undead (maybe an eccentric request)
Mornmagor
Member Posts: 1,160
Well, this might be a tad far fetched, but i was hoping for something like it (besides modding), probably for BG2:EE, since i can't see it now happening.
Basically, i would like to have the option to become an undead through the story, even through the Bodhi stronghold, or later in the game through a lich or something.
The races you could turn into would not be a vampire, since i guess it's too difficult to implement properly, even lesser versions, but more something like a Lich for caster folks, and a Death Knight for warrior folks.
What i was looking for, was more of an aesthetic change, and maybe close to Throne of Bhaal, you would not get anything spectacular as abilities or stat modifiers, but you could get some nice visual effects for your new race :]
My passion was always playing undead or half-undead races with some changes for no level adjustment, or a minor one ( for example from the Warcraft D20, the Forsaken race, it's actually balanced).
If i remember correctly, Nalia wanted to pursue the path of a Lich in Throne of Bhaal, but i can't remember now correctly.
Anyway would be cool as an option for the more... dark and sinister or undead lover folks ^^
P.S. There might be some problems with your interaction with people upon becoming undead, i haven't thought of a nice way still to deal with that, but i'm working on it. It could be something you could cover-up with magic. Or maybe, this would not be a problem if it happened in Throne of Bhaal, where the actual role-playing is between the Bhaalspawn, so you know you're gonna cross swords eventually. Yeah, that last one i think could do it.
Basically, i would like to have the option to become an undead through the story, even through the Bodhi stronghold, or later in the game through a lich or something.
The races you could turn into would not be a vampire, since i guess it's too difficult to implement properly, even lesser versions, but more something like a Lich for caster folks, and a Death Knight for warrior folks.
What i was looking for, was more of an aesthetic change, and maybe close to Throne of Bhaal, you would not get anything spectacular as abilities or stat modifiers, but you could get some nice visual effects for your new race :]
My passion was always playing undead or half-undead races with some changes for no level adjustment, or a minor one ( for example from the Warcraft D20, the Forsaken race, it's actually balanced).
If i remember correctly, Nalia wanted to pursue the path of a Lich in Throne of Bhaal, but i can't remember now correctly.
Anyway would be cool as an option for the more... dark and sinister or undead lover folks ^^
P.S. There might be some problems with your interaction with people upon becoming undead, i haven't thought of a nice way still to deal with that, but i'm working on it. It could be something you could cover-up with magic. Or maybe, this would not be a problem if it happened in Throne of Bhaal, where the actual role-playing is between the Bhaalspawn, so you know you're gonna cross swords eventually. Yeah, that last one i think could do it.
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Comments
I think Bodhi was a vampire but she was able to take Imoen's soul and divine essence.
Of course, the idea is a bit far fetched in general, i'm trying to find if there is a way that would work
Why?
For shits and giggles, that's why. Also so I can make "boned" jokes after leaving the Underdark.
http://www.youtube.com/watch?v=QL_YJ7lh5Wg
Also you character does not "have to die" in order to become undead. Its a magical transformation and I'm sure there are 1 or 2 bhaalspawn liches out there to prove it.
However, in dealing with society you should atleast have the option to revert back to a normal form and resume your present course in the game.
As mentioned before, the moment you die, you turn to dust and your soul/divine essence is returned to the Throne of Bhaal.
Becoming one of the undead throws off the entire focus of the game. You're already playing a half god, making it an undead half god seems a bit much.
About dying, if you are a skeleton or a zombie, you need to be dead, so it's impossible.
The only way for this storyline to accept undeath is to become a lich or a death knight, because the soul is immediately stored in the phylactery and it does not leave the material plane. The body then is animated again, so you don't return to Throne of Bhaal.
Of course, implementing it in BG is a tad bit difficult, but for the chance they make something new, at least it is an idea to consider :]
Though I've got to say that I've always fancied playing as Undead, Demons or Monsters in a D&D or Fantasy setting. It just seems like it would be quite fun. Though in the case of BG (at least the Bhaalspawn saga), it doesn't really seem to fit. That's the problem though not many stories set in those setting seem to cater for the possibility of playing outside of the more recognisable fantasy staples.
There was a good mod for BG2 (I forget the name now) that would allow you to essentially 'level up' into various Undead classes/creatures (and possibly other types) like Vampires and Skeleton Warriors etc. However it didn't really change the game other than giving you a fan made kit with an appearance and animation of an undead enemy type. Once you get over the new look and abilities it quickly looses its sheen and you notice that it doesn't really fit with the game. Very good point. Though I'm sure it would be easy to invent some macguffin to get round that. The real sticking point (outside of Beamdog probably just not wanting to) would be the restrictions on what can and can't be done with the Enhanced Edition. I guess you could create the powers and abilities as a kind of kit you adopt from meeting certain requirements, but I don't see them touching up the player characters paperdolls to look like various forms of undead or changing npc's interactions with the player (like "hey, you're a werewolf" or "we don't tend to serve Ale to many Skeleton Warriors round here"). I think that falls outside of what Beamdog can contractually do with Baldur's Gate at the moment. This would be cool, but I don't see them adding anything major, if at all, for companion NPC's like Edwin. Though I wouldn't mind a Lich or another kind of undead (a monster or demon would be fun too) as a recruitable NPC (which considering Beamdog's restrictions on the BG:EE's would probably be more likely). If anyone from Beamdog is reading this, we've got a good idea for a new high level boss encounter right here. Though we do encounter some Bhaalspawn we only get to fight Sarevok (y'know.... until ToB). I wouldn't mind fighting a Bhaalspawn other than Sarevok that isn't connected to ToB. This would probably be a neat little cheat around having to change npc's scripts and interactions, but I still don't see Beamdog doing this.