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game blendng

taletotelltaletotell Member Posts: 74
edited August 2012 in Archive (Feature Requests)
I know BGEE can't come with this but I want a seamless transition between Nashkell and Amn. Maybe a couple of added nock-off areas from IWD for the cloud peaks with its own adventure. I want limited access to Amn. Maybe Umar Hills and Windspear. You can put the kid and firkraag in a little tavern in a mountain pass or something. Any of you modders out there want to make this happen? Just the ability to make it all one game. Let me explore more and do things in new orders. I am sure it is a huge project but it would be awesome.

Comments

  • CommunardCommunard Member Posts: 556
    edited August 2012
    It would be amusing to be able to make a week long journey down into Amnish territory at level 1 - and promptly get chunked by the local wildlife or common thieves! Honestly my dream version is one in which you have the freedom to traverse the entire map at any time. Obviously it would take quite a bit of work though. I like the idea of a stealth mission to Amn to unmask a doppelganger who is working to increase tensions, and provoke a war on the other side of the border. A nice preview of things to come and joining up the game world.
  • taletotelltaletotell Member Posts: 74
    If you try to cross the mountains at level one you can be gianted to death. If you can't stand the monsters get out of the dungeon. Verbeeg in the pass could be a quest from a clan of dwarves. A merchant could need protection from a wyvern. A secret wizard tower could contain hidden treasures. The stuff is all there on the infinity engine already. If I had any idea how to mod I'd be working on it right now! I tried once. I sucked at it. Puters aren't my forte. That is why I need modders to make cool stuff for me.
    I assume we would be kept out of the city due to the war with the north. You could get smuggled n to the docks for some thieves missions out to the countryside and that is it. Of course Edwin, Xzar and Montaron couldn't be there.
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