Are there any charisma based dialogue lines In BG 1 and 2
KKnight
Member Posts: 26
I cant remember if this game had even a bit of what Planescape Torment, Neverwinter 1 and 2 had in terms of persuasion skills.
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I think that is great stuff they added to the original BG where stats actually impact.
I know of some mod NPCs (like Isra, for instance) that will only join you if you have a certain Charisma (for Isra, it's 13).
As for typical persuasion, there's the noble couple in Winthrop's inn, at the start of the game. You need 18 Charisma to persuade them to lock their valuables in a chest upstairs. Though, you have to be a Thief to open that chest, as even 19 strength half-orc can't bash it open. There's a Star Sapphire (1000 gold), Pearl Necklace (500 gold) and a Fire Opal Ring (250 gold) in it. Pretty good financial start.
I do know the new NPC's have different dialogue options depending on your party leaders charisma. I know Hexxat in particular has a few cases of that in ToB, I'm fairly certain there are other examples but I'm not near a computer right now to check.
[BG1]
Bolt quest (Candlekeep) : You'll get a dagger +1 if you have high enough charisma/reputation.
Hull's longsword (Candlekeep) : You'll get more money for handing it in and a different dialogue.
Lady with spider problem (Friendly Arm Inn) : She'll hand over 6 (?) antidotes if you have high charisma.
Silke (Beregost) : She'll give you 400 gold instead of 300.
Polar bear guy (Wilderness map) : He'll give you the 50% Cold resistance boots if you have high charisma.
I'm sure there are many more that i forgot as well.
For Baldur's gate 2 you got the Bard Stronghold which have both Charisma and Intelligence checks.