Realistic Drizzt?
Hoo
Member Posts: 128
Hello, I'd like to talk about Drizzt...
I'm a fan of Drizzt, but I've been barely satisfied with Drizzt in Baldur's Gate because he was not realistic, that is, he didn't follow D&D stats.
Why don't you restore his own equipments such as Bracers of Blinding Strike and Onyx Panther (Guenhwyvar!), spells, innate abilities, and so on? Haha.
This would make Drizzt to be more realistic and give more interesting challenge against Drizzt. No?
Current Free-hasted Drizzt seems not to be reasonable at all to me... Mmm...
I'm a fan of Drizzt, but I've been barely satisfied with Drizzt in Baldur's Gate because he was not realistic, that is, he didn't follow D&D stats.
Why don't you restore his own equipments such as Bracers of Blinding Strike and Onyx Panther (Guenhwyvar!), spells, innate abilities, and so on? Haha.
This would make Drizzt to be more realistic and give more interesting challenge against Drizzt. No?
Current Free-hasted Drizzt seems not to be reasonable at all to me... Mmm...
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Comments
Truly, if they just removed his immunity to magic, he would be toast to most characters. 3-4 Vampiric touches and he's dead basically >.<
I don't remember Drizzt using potions in the novels (one of the good things about how he's written).
Now things that would be nice to change would be removing his spell resistance, fixing his avatar to allow for correct equipment slots to not crash the game (putting anything in his offhand or other slots as he has a sword helmet due to this bug.) and adding the Onyx Panther figurine into his inventory.
Still this fight was epic and one of best moments in BG1 and 2 and I really enjoyed it. I remember using cheats only for this reason, to import him to many locations with drizztattacks - to prove how shitty my group was (in like 20 seconds were bodyparts everywhere ).
Actually, he has done battle several times with either Artemis by his side or Dahlia (in the recent novels). But with these two its like his battle tactics mesh perfectly with theirs.
Let me correct you.
His Dex is 20
http://www.candlekeep.com/library/articles/drizzt-2nd.htm
I'm waiting for the last one to arrive in the mail. Don't spoil it for me!
Dungeons and Dragons has always given stats to everything. Pinnacle Games who make Deadlands (which has existed for almost twenty years now) had an interesting rule. They had unkillable characters (at least until the time was right story wise). They refused to release stats for those characters because "if you stat it, they will kill it". I think that's the difference between power gamers and story gamers. Power gamers want to see what they can kill. Story gamers only do what will make a good story. I would never provide stats for Drizzt, Elminster, the seven sisters, Szass Tam or any other big ones for that reason.
Of course, you could argue, in a fantasy game, even if a big character gets killed, there usually are options to bring them back. Lord knows how many Manshoon clones were running amok.