Adding a system for an easy reputation loss
Twilight_Fox
Member Posts: 448
We can gain reputation by playing the main quest, doing the side quests and donate to a temple. I feel like bg1 and bg2 need something more for the reputation loss in addition of killing random isolated Npc. Here 3 suggestions:
1. If you try to pickpocket someone, randomly, 1 on 10 (even if the target have nothing to steal) you can loss 1 reputation point. Peoples get suspicious and know that someone in your party is ‘an active’ thief. You’re not happy? quick reload and try again, its random any way.
2. Adding a new dialogue option on the villager/townsfolk/beggar (those without any quests related). Still random, 1 on 10, you have an option to insult them without any reasons and then loss 1 reputation point. You/your partners are not so kind and peoples around you are keeping their distances. You miss click? Just reload.
3. Trying to sell some bloody scalps to an honest merchant. If you try 3 times to sell a scalp to a good or neutral merchant, you loss 1 reputation. The people see you/your party like a bunch of insensible bloodthirsty bastards.
I have thousand reasons to ask for this kind of features, but I think that this is oblivious for any neutral, evil party.
1. If you try to pickpocket someone, randomly, 1 on 10 (even if the target have nothing to steal) you can loss 1 reputation point. Peoples get suspicious and know that someone in your party is ‘an active’ thief. You’re not happy? quick reload and try again, its random any way.
2. Adding a new dialogue option on the villager/townsfolk/beggar (those without any quests related). Still random, 1 on 10, you have an option to insult them without any reasons and then loss 1 reputation point. You/your partners are not so kind and peoples around you are keeping their distances. You miss click? Just reload.
3. Trying to sell some bloody scalps to an honest merchant. If you try 3 times to sell a scalp to a good or neutral merchant, you loss 1 reputation. The people see you/your party like a bunch of insensible bloodthirsty bastards.
I have thousand reasons to ask for this kind of features, but I think that this is oblivious for any neutral, evil party.
Post edited by Twilight_Fox on
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