[Request[ Greater Variety of Random Travel Encounters
HeroicSpur
Member Posts: 907
Hey Everyone,
I don't think this one has already been suggested (if it has I apologise), although I'm aware Bhryaen has mentioned this in passing.
You tend to have quite a lot of random travel encounters in BG, it's just disappointing that there are no real alternatives to be being attacked.
It would be nice if we could have some non-violent encounters, and the odd easter egg encounter.
I still remember some of the Fallout random travel encounters as being superb.
I don't think this one has already been suggested (if it has I apologise), although I'm aware Bhryaen has mentioned this in passing.
You tend to have quite a lot of random travel encounters in BG, it's just disappointing that there are no real alternatives to be being attacked.
It would be nice if we could have some non-violent encounters, and the odd easter egg encounter.
I still remember some of the Fallout random travel encounters as being superb.
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Comments
In any event I think encounters are an excellent (and in my ignorant opinion easy) way to add to the quality of the game, as well as its general character. The examples you gave are exactly the sort of thing I was the thinking of.
If used imaginatively could be fun. Like running into a group of paladins hunting a specific murderer and them telling you if ... hey nevermind this type of encounter is exactly already present in the game in the form or the groups you run into on the maps in your travels. I guess I can't think of any good random encounters, though I remember the original fallout games ones fondly (go dogmeat!).
The second advantage is that it allows you to create unique events where they are unexpected, or where you have to deal with them there and then. For example if there's a one-off merchant or a unique battle.
Finally I think it allows you to liven up travel. If there are exciting and unexpected things that might happen, rather than just getting ambushed by bandits or wild dogs all the time, it improves that aspect of the game.
I do take your point that there are some encounters which could equally be inserted into existing locations, but that wouldn't apply to all of them.
I just said tasteful to avoid confusions with more mindless mobs Those are ok too but not as epic.
CHARNAME: kick the Fluffy Pink Cloud
FLUFFY PINK CLOUD: Meteor Swarm: CHARNAME
CHARNAME: 90 damage taken
- death -
Narrator: This is what you get for making a Fluffly Pink Cloud angry.
Actually @HeroicSpur is mistaken. We get interrupted in precisely that way by annoying folks all through vanilla BG... and that's part of what comprises BG! Thus, though I intended such encounters as humorous, there is indeed humor in BG, and thus I tried to think of some encounter ideas that might have to fun to them- i.e., rather than just "here comes the next set of monsters... kill or be- *yawn* killed..." Not that I'm the best judge of what's humorous, but the many "messengers" in the wilds of the Sword Coast are also potentially just annoying.
If you select that you want to go to Nashkel and you get popped onto a random screen to have to see a messenger that wants to tell you about his second date with a kobold before you can go on to the destination you picked, that is an annoyance.
If there is a crashed space ship and a red shirt guy laying there, that would be the pinnacle of awesome.
eh, it's a fine line.
Oh, and, at least in my own conception of what @HeroicSpur is getting at with this feature request, it would be nice to have in the realm of possibilities for travel some fun encounters with some nutty or interesting characters. I mean, what good is the Hermit? What good is the Town Crier? What does Bub Snikt do for anyone? What does Lord Foreshadow really fulfill? Does Oogie Wisham tell you anything of import or give you special items or gold? Nope. At least Noober gives you 400XP, right? But such characters- with no reward to glean from them whatsoever- still add memorable experiences to your BG gameplay- and they're scattered throughout the lands and towns. Maybe you ignore them, but I don't. And thus for me, well, above all they add character and humor to the game...
I think we can all agree on the principle that there is a danger encounters can be annoying, there is a fine line to be drawn there. However on that I would again say that it's up to the developers to ensure they deliver encounters of a high quality (whatever the purpose of the encounter is).
Well, fortunately I'm not on the BGEE writing staff. lol
Nice idea. It gets tiresome to travel long distances and always know that you're going to get attacked. A few of these friendly encounters would be awesome surprises.
@Bhryaen
''Other ideas- traveling merchant with good stuff on him, guy saying he's doing a promotional walk for Bru Delupida's Disease, guy saying he just walked all the way from Harrowdale to see his cousin in Baldur's Gate but the bridge is closed, bratty kid wandering saying she's lost (who insta-casts a cloudkill if attacked), sirine asking if you know the way to the Sword Coast, guy who was a lifelong metalsmithy but was forced by the iron shortage to take up road mileage counting (and that you made him lose count), an unlikely circus act headed for the Nashkell Carnival... ''
I like all of those. I actually think they could use you on the writing team buddy.