Why do NPCs advance far beyond my instructions after enemies are vanquished.
Eadwyn_G8keeper
Member Posts: 541
[I have noticed this mostly during Bandit encounters]
~After my party forms a nice firing line per instructions and dispatches the first enemy in a group encouter, instead of waiting patiently for me to advance carefully with only one well protected NPC, sometimes one or more of them boldly stride forth right up to the corpse. Which, of course, triggers another 4-5 enemies all at once instead of little by little.
Is that something normal that I have to be aware of or is the game just being perverse every once in a while??
[It really seems like most of the time -after enemy death due to a ranged attack- they just stand in place and shake for awhile...???]
~After my party forms a nice firing line per instructions and dispatches the first enemy in a group encouter, instead of waiting patiently for me to advance carefully with only one well protected NPC, sometimes one or more of them boldly stride forth right up to the corpse. Which, of course, triggers another 4-5 enemies all at once instead of little by little.
Is that something normal that I have to be aware of or is the game just being perverse every once in a while??
[It really seems like most of the time -after enemy death due to a ranged attack- they just stand in place and shake for awhile...???]
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