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Dwarven Skald?

BlackravenBlackraven Member Posts: 3,486
To counter my persistent tendency to solo the game (fast levelling up, less micromanagement, etc), the thought occurred to me to roll a Skald. Thanks to his song, the Skald shines in a party rather than solo (although the song could be used to buff summons as well). The concept of the Skald has always appealed to me, a warrior, a poet and an inspirator on the battlefield. I've never played a bard of any type, which to me is another pro. In addition I like the fact that it isn't a very often played kit. So all in all, various reasons to go ahead and roll one.
I have a dilemma though. I imagine my Skald to be a dwarf (not yet sure whether male or female). In my view the kit concept fits a dwarf really well (possibly even better than a half-elf), and I have no quarrels with using a savegame editor to change my Skald into a dwarf. However do you think that the Skald's spellcasting ability makes the dwarf a nonsensical race for a Skald? Dwarves can't be arcane spellcasters in this game. (In Irenicus' dungeon there are one or two duergar wizards, at least if you play SCSII, but I'm not sure if this is also the case in the vanilla game. Otherwise no dwarven arcane casters I think.)
I'm playing with Rogue Rebalancing which imposes a +1 penalty to the casting speed of all spells as one of the kit's disadvantages. Maybe I could justify using a dwarf with this casting speed penalty, as it makes my dwarf a slower caster than all other characters in the game (although the same penalty would of course apply if I played a half-elf or human Skald).

I know I can do whatever I want. I could create a gnomish paladin, a dwarven sorcerer and, even legally, an elven berserker. What I'm interested in, are your opinions from a d&d lore point of view.

Comments

  • jackjackjackjack Member Posts: 3,251
    I love the concept - I've said many times that if they do another NPC as DLC, I hope they make him or her a Dwarven Skald.
  • BlackravenBlackraven Member Posts: 3,486
    @jackjack Really? I didn't know that. But cool :D
    The more I think about it the more I'm inclined to just go ahead with it.
  • MacHurtoMacHurto Member Posts: 731
    No dwarf bards in ad&d but that is obviously nonsensical. All races should have some kind of bard. Skald fits dwarves nicely.

    In any case, you are the child of a god. Normal rules do not apply to you ;-) being able to cast mage spells is obviously your father blood's fault. Being a purist, and as you are not soloing. You could refrain to use magic from spellhold until hell trials (you are sharing the soul there)

    The rest of bardic abilities should be ok for a dwarf
  • MacHurtoMacHurto Member Posts: 731
    Also my next run will be a bard. Never tried them.
  • BlackravenBlackraven Member Posts: 3,486
    @MacHurto, not sure if I'd like to stop casting spells between Spellhold and Hell, but it's an interesting take.
    I agree that all races should have bards of some sort.
  • jackjackjackjack Member Posts: 3,251
    I would also like a Gnome Jester.
  • TwaniTwani Member Posts: 640
    Pretend you're a derro. They're a dwarf like creature (the product of dwarves and humans mating) that can cast arcane magic. Of course, they're as a rule crazy insane and CE to the bone, but, well, NE wouldn't be too difficult?


    Other then that... no, dwarves can't cast arcane spells in 2E, but who cares? They can in 3E (where Gold Dwarves spawn sorcerers often enough). Play what you want to play.
  • BlackravenBlackraven Member Posts: 3,486
    jackjack said:

    I would also like a Gnome Jester.

    Me too! Gnomes are great for it, with their sense of humor, practical jokes etc. Maybe next time I'll edit Jan Jansen into a Jester :)

    @Twani, I'm going for a good-aligned character this time, but 2E rules won't stop me. I read a bit about the gold dwarf, maybe my Skald could be one. I like how they are described. Thanks!
  • MacHurtoMacHurto Member Posts: 731
    If you use a party you will likely not miss your own spells :-) anyway, you have the taint and become the slayer so casting magic could be ok too. Maybe just casting damage dealing spells?
  • GoturalGotural Member Posts: 1,229
    I like your idea. Even if in 2E the dwarves can't be arcane casters, they are some illegal combo in the game already (Dorn for example) and 3E is more flexible about it.
  • abacusabacus Member Posts: 1,307
    jackjack said:

    I would also like a Gnome Jester.

    Grobnar much? :P

    Btb, I love the idea of a Dwarven Skald… and barring dwarves from the arcane is just plain racism! Fight the stigma!
  • AristilliusAristillius Member Posts: 873
    Nice idea! I am in a similar situation as you in that I have never played a bard, and now I want to do it for my next run. I am thinking about making a skald/fighter. I really like the idea of a warrior singer utility character but I want to make the warrior side slighly better (maybe dual at lvl 7) :)
    Either a multiclass or a dual class, probably human - I think preferably human dual class. The thing is that I have just recently began experimenting with EE-keeper, and it seems to be difficult to create, is it at all possible or is the mechanics hardcoded? Maybe a unkitted bard is possible? (sorry if this is OT @Blackraven )
  • jackjackjackjack Member Posts: 3,251
    Unfortunately Bards, like Monks and Paladins, are hardcoded to be single class characters. AFAIK there is no way around the restriction.
  • uglyducklynnuglyducklynn Member Posts: 61
    Bards being restricted to two races always seemed silly to me. If a dwarf were a bard, I think that dwarf would be a skald. That being said, whenever I think of a skald, I think of a human, almost like a viking or another type of northman, marching with his brothers and sisters into battle seeking death or glory.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    meagloth said:

    I think a halfling bard makes sense.

    That's a common thinking! just wait for @Quartz‌!
  • BlackravenBlackraven Member Posts: 3,486
    Hey there seems to be consensus on the issue. I like that. I've always asked myself why these restrictions applied, and why to the shorties. (Same with rangers, I think most races have explorers/protectors who live in the wilderness outside their communities, be it underground, in the forests, in the mountains or wherever).

    Anyway it's funny how I wondered about a dwarven Skald's credibility, and now it turns out many people associate bards with shorties. I'm going to play for a while now :)

  • TwaniTwani Member Posts: 640
    Yeah, I'd say, play a Gold Dwarf (who spawn a lot of sorcerers and some wizards in 3E), and have fun with it. Nothing says all dwarves are Shield Dwarves.

    As I think I've said somewhere on this forum, I play halfling and elven druids all the time. Both races have racial nature deities (the gnomes and dwarves do too, for that matter, although I don't remember them being allowed to be druids in 2nd edition, but who cares), so it makes perfect sense to me. :)
  • BlackravenBlackraven Member Posts: 3,486
    Twani said:

    Yeah, I'd say, play a Gold Dwarf (who spawn a lot of sorcerers and some wizards in 3E), and have fun with it. Nothing says all dwarves are Shield Dwarves.

    As I think I've said somewhere on this forum, I play halfling and elven druids all the time. Both races have racial nature deities (the gnomes and dwarves do too, for that matter, although I don't remember them being allowed to be druids in 2nd edition, but who cares), so it makes perfect sense to me. :)

    I understand Gold Dwarves were previously (or are still) referred to as Hill Dwarves. Am going to read a bit more both 2nd & 3rd edition stuff, and see if I can come up with a nice backstory. I've never played a dwarf, unlike all other races.

    And as to elves, halflings and gnomes as druids, they make sense to me as well. :)
  • RewolfRewolf Member Posts: 102
    If Dwarves could be bards, I reckon they would be skalds! Fits the most with their background as proud warriors, boasting their prowess all around.
  • DungeonnoobDungeonnoob Member Posts: 315
    High con,good saves,kickass summons great idea:)
  • BalladBallad Member Posts: 205
    edited April 2014
    As far as I know, Dark Age of Camelot is the only other computer game (though a mmorpg) to have Skald as a playable class. In DAoC, Skalds were Nordic battle-singers of great strength, charging into the heat of battle with their two-handed weapons aloft, their chants and shouts simultaneously inspiring courage in their allies and invoking fear in their enemies. The class was available to four of the Midgardian races - Norsemen, Kobolds, Trolls and, yes, Dwarves.

    Bragi, the god of poetry and song bestows his blessings on the class called Skalds. With Bragi's blessings, the Skald is infused with the ability to deliver his party swiftly into battle. During the battle the Skald may call upon Bragi to enhance the party's battle prowess by chanting Bragi's poetry. The chants will either inspire the party to do better within the battle, or they may allow the party to be more aware of certain magic, allowing them to avoid such damage.

    The Skald fights alongside his Viking brethren, and has the ability to augment his fighting skills by shouting the words of Bragi at his enemies. The words can be used to hurt an opponent outright, slow their progress, or to stop them in their tracks.

    When the battle is over, the Skald may use a soothing verse to speed the healing process and ready his party for battle once again.

    (link: http://www.darkageofcamelot.com/content/class-library-skald)

    So yes, a Dwarven skald makes perfect sense, much more so than a Half-Elven one. I've always thought vanilla BG2 did a horrible job with the class - not only is it underpowered (getting a measly +1 to hit and damage rolls does not exactly fit the description of a 'Nordic Warrior of great strength') but also bugged and broken, especially with ToB (enhanced Bard song makes the Skald song redundant - oh, and iirc you don't even get the +1 bonus to hit rolls in vanilla - they forgot to code it in!) My recommendation would be to download the Rogue Rebalancing mod, which does this awesome sounding kit better justice. (link: http://readme.spellholdstudios.net/rr_core.html#Bard_kit_revisions)

  • BlackravenBlackraven Member Posts: 3,486
    @Ballad, thank you for taking the time to explain about DAoC. I didn't even know that game, but its description of the Skald echoes the concept I had in mind for my character.
    I'm already playing withb RR, so I should get the +1 bonus (which, I agree, is a flimsy bonus). I thnk I'll max my Skald's STR at character creation to make him more warriorlike.
  • QuartzQuartz Member Posts: 3,853
    CrevsDaak said:

    meagloth said:

    I think a halfling bard makes sense.

    That's a common thinking! just wait for @Quartz‌!
    *Runs off to write more for NPC mod*
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