Step by step guide for dual class transition
Guitardeth
Member Posts: 3
Hello everyone
I've been looking everywhere but it seems I can't find any decent step-by-step guide for the transition between let's say fighter and mage.
When I switch to dual class at lvl 9 my kensai looses all of his earlier proficiency points. I read somewhere that the character somehow retrieves his earlier spent pps, but no one seems to explain how this actually works.
So this is where I'm at right now:
My kensai has 5* @ katana and 2* @ two weapon style
When I go dual class he get's a new proficiency point and I have to spend it on quarterstaff, dagger, sling, dart and some other pretty useless weapons. However, I must spend my prof. point so I guess I have to go with the quarterstaff.
Now my character has lost his grand master katana skills and he is a no good dual weapon wielder.
What happens now? Am I supposed to level up to some specific level before I get my grand mastery back?
I've been looking everywhere but it seems I can't find any decent step-by-step guide for the transition between let's say fighter and mage.
When I switch to dual class at lvl 9 my kensai looses all of his earlier proficiency points. I read somewhere that the character somehow retrieves his earlier spent pps, but no one seems to explain how this actually works.
So this is where I'm at right now:
My kensai has 5* @ katana and 2* @ two weapon style
When I go dual class he get's a new proficiency point and I have to spend it on quarterstaff, dagger, sling, dart and some other pretty useless weapons. However, I must spend my prof. point so I guess I have to go with the quarterstaff.
Now my character has lost his grand master katana skills and he is a no good dual weapon wielder.
What happens now? Am I supposed to level up to some specific level before I get my grand mastery back?
0
Comments
And you'll be a powerhouse.
Until then, don't go dual-wielding, and remember that any proficiency points you add as a mage before level 10 will NOT stack with any you added as a Kensai, so wait until afterward to add that third pip, (though honestly I wouldn't bother wasting a proficiency point on it - two is enough).
It's pretty impressive that this forum is so active.
Let's take a look at it like this.
Kensai
** Quarter Staff
* Sling
*** Katana
Mage
* Quarter staff
* Dagger
* Sling
You would end up with
** Quarter Staff
* Sling
* Dagger
*** Katana
So you'll lose out on two proficiency points. Make sure that when level up your Kensai don't pick proficiency slots that you'll end up taking on your mage.
Kensai
***** Katana
** Short Sword
** Dual Wield
Mage
* Quarter Staff
* Sling
* Dagger
You would end up with
***** Katana
** Short Sword
** Dual wield
* Quarter Staff
* Sling
* Dagger
Once you regain your old class (Kensai) you'll be able to put your proficiency points like you did on your fighter, so you're not stuck to the mage selection and you'll be able to put points all the way up to 5 proficiency again.