Skip to content

which mods and install order to try for bg:eev1.2?

kisshukisshu Member Posts: 8
edited April 2014 in BG:EE Mods
Here is my list to try -not sure of install order; anyone with experience using this list?
Bgeeclassic movies, lighting_pack-v1.0, neera_v1.1, BPSeries_v03121, spcollection_v10, cosmetic revisions, bg2_tweaks-v14,
and stratagems-v28 ; this is a lot of mods to install anyone use them and can recommend install order?

are there any you would not recommend for bgee such as bg2_tweaks- and why?
thanks - also would like to install banter packs, npc project etc when they are compatible. If you think i missed something essential make a recommendation.


Comments

  • kisshukisshu Member Posts: 8
    found a couple of posts that are helpful: by astroboy and shin:

    - A good general mod install order would be:

    Non-WeiDU mods (install before any WeiDU mods)
    Item/Store mods
    Quest mods
    Banter/Friendship mods for existing NPCs (e.g., BG1NPC)
    New NPC mods
    Kit/Spell mods
    Tweak/AI mods (BG2 Tweaks, SCS, aTweaks)


    Ideally NPC Project -> SCS -> Tweaks.
  • meaglothmeagloth Member Posts: 3,806
    I would do it at least once without mods, but most of these are cosmetic so no biggie.
  • CrevsDaakCrevsDaak Member Posts: 7,155
    meagloth said:

    I would do it at least once without mods, but most of these are cosmetic so no biggie.

    SCS affects 90% of the creatures in the game, I don't see the cosmetic part there...
    kisshu said:

    Ideally NPC Project -> SCS -> Tweaks.

    I would recommend putting SCS after BG2Tweaks, and the same if you are going to use aTweaks.
Sign In or Register to comment.