I've rolled up a new sorcerer, and in an attempt to actually make it past chapter 2 I am planning who I want in my good aligned party. I tend to restart when I either don't like my spell selection and/or I get an itch to try out a new weapon type / class combination. Since the former can be fixed with EE Keeper, I'm hoping to take along the right NPCs to help prevent the latter.
So with the idea of trying to cover almost all of the popular weapon proficiencies and roll with a balanced party, I have come up with the following lineup:
Keldorn - Two-Handed Swords, Long Swords
Anomen - War Hammers, Maces
Jaheira - Scimitars, Clubs
Valygar - Katanas, Spear
Jan then Imoen - Quarterstaffs, but mosty ranged (crossbow/shortbow)
I'm not sure what direction to take Keldorn. Ultimately Carsomyr, but until then? Bastard Swords?
Anomen will master Flails for the Flail of Ages. Maybe give him Crom Fayer and dual wield but I'm not sure his dex will hold up.
Jaheira will eventually dual wield, Spectral Blade and Belm look nice. Maybe add Daggers as well?
Valygar is all about dual wielding Celestial Fury for SoA. I'd like to add Axes next then maybe Long Swords for when Keldorn doesn't use them. Or Halberds for Ravager..
Jan/Imoen can have the little used thief weapons like short swords if they add nice passive bonuses
I might take on Neera and Rassad at some point just to see what their quests are all about, and help Hexxat up until the end of Dragomir's Tomb for her Respite. I am not sure when the best time would be to do these.
What do you think? Am I missing anything? I've just escaped Irenicus' dungeon and am raring to go. Thanks!