Thoughts on a 4 man party?
Lil2Wkd
Member Posts: 50
For my Dart Girl playthrough of BGEE, I ran a 4 man of Charname, Imoen, Branwen, and Ajantis. I'd like to do something similar for BGEE2, including some of the harder optional bosses and Watcher's Keep. Currently I'm thinking:
Charname-Assassin 6/Fighter, ***** in Darts, then a steady increase in Quarterstaff for Staff of the Ram, all points in traps.
Mazzy-something with swords
Anomen-healing at first, then becoming an awesome battle cleric late game with Crom Faeyr
Jan-find traps/Unlock chests, arcane goodness
Does this sound kind of feasible to get through to ToB and make my way through the keep? I know Keldorn is probably better if I don't mind him having the Dex. Gauntlets, but it really want to use Mazzy, and I know Imoen is technically THE thief/Mage, but she annoys me. My main reason for going with a party of 4 is I want to try and hit the higher levels.
Charname-Assassin 6/Fighter, ***** in Darts, then a steady increase in Quarterstaff for Staff of the Ram, all points in traps.
Mazzy-something with swords
Anomen-healing at first, then becoming an awesome battle cleric late game with Crom Faeyr
Jan-find traps/Unlock chests, arcane goodness
Does this sound kind of feasible to get through to ToB and make my way through the keep? I know Keldorn is probably better if I don't mind him having the Dex. Gauntlets, but it really want to use Mazzy, and I know Imoen is technically THE thief/Mage, but she annoys me. My main reason for going with a party of 4 is I want to try and hit the higher levels.
1
Comments
For the caster/thief I believe that Jan is a better choice than imoen, especially in a small group (where he will reach level 9 spells quite early). :
- traps HLA are OP
- illusionist kit makes him almost as good in spellcasting as her.
For the divine caster, i think jaheira is better :
- she is a late bloomer but it won't matter too much in a small party
- at higher levels she is a much better fighter than anomen (HLA, iron skin)
- insect plague will help a lot against casters and this is one of your weak point (having just 1 arcane caster and no keldorn)
Anyway your group is very solid and should encounter no big problemeven though jan will solo most of TOB (traps, mage HLA).
Also, I would honorably disagree with @jackjack; from my experience, you do not need a single class mage - especially in a party of 4 - unless you really want to get powerful fast. I recently finished a low-level playthrough of Watcher's Keep with SCS installed and during the whole run, I only had Aerie to cater to my arcane needs. Naturally, it depends on your personal playstyle and preferences. I myself tend to favor tanking power over arcane prowess, but that's just me.
As for your other party members, I would personally choose Keldorn over Mazzy for his anti-magic abilities (not to mention personal preferences.) This would also give Jan more spell slots to spend on enhancements, illusions and offensive spells.
edit: bugger, I totally overlooked the bit about you really wanting to use Mazzy. Next time, I'll try to read more thoroughly before posting.
I don't see the need for a pure class mage either - I would recommend Aerie, if not as a fifth party member, then as a replacement for either Mazzy or Anomen. That will give you your damage dealer, tank, caster, and thief; a well-balanced four person group with enough divine magic to get you through.
Charname - Assassin/Fighter (GM Darts and Poison Weapon)
Keldorn - Tank
Jaheira - Priest (will get Crom Faeyr)
Jan - Illusionist/Thief
I did contemplate Aerie, but she's just too darn squishy, even with Ghost Armor.
Other than that, I agree that Keldorn is more useful in your setup - even if I think Mazzy is a cooler NPC (actually excellent DPS too, she just lacks dispel magic/true sight).
Put the two files in this rar file in your override folder and she can get up to specialisation in warhammers. She will also be able to use Crom Faeyr. This will only let her use Crom Faeyr, no other warhammers (though you can expand this yourself fairly easily by using Near Infinity).
She will anyway be a better fighter than anomen at higher levels thanks to HLA and iron skin.
And druids have a much better high level spell selection than clerics
- lower PIP progression. This one is an issue for quite a long time since she needs to put 2 PIPS in scimitars and 2 PIPs and dual wielding to be really efficient.
- lower THACO progession.
- weapon selection. Druid weapon selection is weaker than standard fighter. It's not really a problem though since scimitars are IMO the best weapon class in SOA thanks to belm/usuno. In TOB, staff of the ram is the most damaging weapon in the game.
- lack of grand mastery (=0.5 APR, 2 THACO, 3 damage). The thing is that there is very few pure fighters (korgan, sarevok, mazzy) and i don't think anybody will say that keldorn is a weak fighter.
- poor strength. Once again, she is not alone there. Keldorn and valygar have 17 and they are competent fighters because it is easily correctable with strength enhancing items. Also, her other fighting stats are great
IMO her only significant issues are the first 2, which anyway disappear at higher level. This is why i consider her to be a late bloomer. This is not really a big issue in a 4-man group though.
At higher level she will be capable of 9-10 APR, with critical strike (like any pure fighter type) which is anyway enough to obliterate anything which is not magically protected.
Charname: Assassin 6 Fighter 17, Crimson Dart/Staff of Rynn
Keldorn: Inquisitor 15, Carsomyr
Jaheira: Fighter 12 Druid 13, Spectral Brand
Jan: Illusionist 12 Thief 14, Firetooth backed up the wands that cast Breach, and Summons.
I don't know about being THE best 4 man (I'd think that would probably be an evil party combo) but I really can't complain at all. I'm going to try and get down as far as Staff of the Ram, grab the Ioun Stone from the Graveyard, then make my way to Spellhold
Regarding the best 4-man party question : the evil party would feature dorn for keldorn which i consider equivalent (maybe small advantage to dorn). However viconia cannot really compare to jaheira mechanically (multi >> single).