Is it possible to add "charged abilities" to an item via DLTCEP?
![Lathlaer](https://forums.beamdog.com/applications/dashboard/design/images/defaulticon.png)
in BGII:EE Mods
Since this is the tool I'm getting more and more familiar with, my question is as the title. I want to recreate the effect you can see in, for instance, Daystar (Sunray 1/day), Carsomyr (Dispel Magic at level 15) or Staff of the Magi (Spelltrap 1/day).
I can add combat abilities (on hit), I can add equipped abilities (while held/worn) but charged is nowhere to be seen.
I can add combat abilities (on hit), I can add equipped abilities (while held/worn) but charged is nowhere to be seen.
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Comments
If you want to add your own abilities to an item, you should also take a look at the file TOOLTIP.2DA. This file applies a custom string to each ability, so you can see the actual name of the desired effect instead of the item name.
Thanks