One follow-up question: do Chaos and other similar AoE enhancements get sucked up by spell deflection/turning/spell trap? I know stationary AoE spells such as Cloudkill and the like don't.
Which is why when using improved invis/spell immunity, its better to be completely alone. Otherwise the mage could target somebody else (NPC or summon) with an AOE spell (like symbol stun...)
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