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Enhance the Undead Hunter's Turn Undead Ability
on people's favorite Paladin kit (including true class Paladin), a discussion took off regarding the Undead Hunter's Turn Undead ability. As the Undead Hunter is widely considered to be the least useful Paladin kit, I asked for people's opinions on a possible enhancement of the Undead Hunter's Turn Undead ability, such that it would be on par with that of a single class Cleric. This idea has been well-received so far.
The purpose of the current topic is to have more opinions on this matter, discuss different ways of enhancing the Undead Hunter's TU ability (or other anti-undead powers?), and in case of sufficient interest, to request that the Undead Hunter's TU ability be enhanced in a balanced way that people agree on.
For your convenience I've quoted the opinions stated in the aforementioned thread:@Blackraven
said:Speaking of Undead Hunters, arguably the weakest of three kits, would you folks think it would be nice if their Turn Undead were better (more or less on par with that of a Cleric)?@Elrandir
said:I personally would appreciate some sort of added plus to the Undead Hunter. I love the class in theory, but I couldn't even begin to justify them in my mind as opposed to a cavalier or inquisitor. They're not bad, per se, just outclassed by every thing else. (well, besides unkitted paladins)@Gallowglass
said:Yes, that'd make a lot of sense thematically, and the Undead Hunter could do with a bit of a boost to compete with the other Paladin kits. Excellent idea! (-> Feature Requests?)@Blackraven
said:Don't know how it would have to be implemented though. Maybe something like Turn Undead ability starts out as that of a Cleric (TU level 1 at character creation), and every 5 levels a bonus Turn Undead level is gained, starting at level 5? That way the Undead Hunter's Turn Undead would end up exactly as powerful as that of a single class Cleric by the ToB XP cap.
Or do you reckon the Undead Hunter's TU progression should even be better than a Cleric's? It could be argued, as for the Cleric fighting Undead is just one many things they do, whereas Undead Hunters dedicate their lives to it.@booinyoureyes
said:It would be cool if it did a certain amount of damage per second to undead or if they had an ability to give their allies a to-hit bonus against undead.@FinaLfront
said:Undead Hunter would be my favorite if they were renamed, and had better things going for them. The inquisitor gets to dispel at double his level. Why not have the Undead Hunter Turn at 2 or even 3 levels better than a single class cleric? They are Undead Hunters@Gallowglass
said:@Blackraven, @booinyoureyes, @FinaLfront: we seem to be building a consensus that Undead Hunters ought to have a little further boost. I wouldn't want to advocate too large a change, though. I think Turn Undead equal to a singleclass Cleric would be good, but remember that Priests of Lathander are also (in canon FR lore) specially dedicated to opposing undead, and that's also a kit in the game, so it wouldn't make sense for the Undead Hunter to be even better at Turning than a Priest who is also an anti-undead specialist. Therefore I reckon "equally as good" is a credible plan, but "better" would be over-the-top.@abacus
said:I've also pondered the Undead Hunter's comparatively meagre Turning capabilities… it should at least be significantly better than that of a standard Paladin (or other kit).
Is anyone aware of a variable that can be tweaked in EEKeeper? I might have a play with that if so…
EDIT: Apparently it's not possible to quote from other threads without losing the quotation, so I had to adapt the text.