BG Vet. turned BP noob asking for advice... *Minimal spoilers please*
abacus
Member Posts: 1,307
So, I've been toying for a (long) while with the idea of playing the following all-PC party through the main BG saga/campaign:
Protagonist:
- Priest of Lathander
His personal guard:
- Inquisitor
- Cavalier
- Undead Hunter
Their scout:
- Stalker
And their scribe to record their deeds for posterity:
- Bard (or possibly Skald)
A nicely themed group, I think the RP-ers amongst you would agree... The problem is that this party would cakewalk the entire game and therefore be no fun. (Also: zero banters)
The solution I've come up with is to use this party for my first ever Black Pits run instead...
So my question is whether this group will have any significant problems in the BP campaigns...
Or will it dramatically miss some high-end magical firepower and/or thieving?
As a side question, do you think the (mechanically superior) Skald would be thematically appropriate for this party, or is the Northern Viking-esque element too out of character?
Also, are the weapons in Black Pits similar to those in BG, or are there any not to be missed from usually unremarkable types? Did spears suddenly become *the* OP specialisation?! (general pointers only here, please)
Protagonist:
- Priest of Lathander
His personal guard:
- Inquisitor
- Cavalier
- Undead Hunter
Their scout:
- Stalker
And their scribe to record their deeds for posterity:
- Bard (or possibly Skald)
A nicely themed group, I think the RP-ers amongst you would agree... The problem is that this party would cakewalk the entire game and therefore be no fun. (Also: zero banters)
The solution I've come up with is to use this party for my first ever Black Pits run instead...
So my question is whether this group will have any significant problems in the BP campaigns...
Or will it dramatically miss some high-end magical firepower and/or thieving?
As a side question, do you think the (mechanically superior) Skald would be thematically appropriate for this party, or is the Northern Viking-esque element too out of character?
Also, are the weapons in Black Pits similar to those in BG, or are there any not to be missed from usually unremarkable types? Did spears suddenly become *the* OP specialisation?! (general pointers only here, please)
3
Comments
But I think you will lack some arcane magic, maybe you could make a multi Cleric/Mage instead of your Priest of Lathander ?
The RP value of this group seems great.
While this isn't the case in BP2, as you're given some leeway, its just a bigger arena so there's some FoW. But since you get a full restore before each fight, so Sanctuary, Invisibility, etc.
I suppose the group would rely on the Inquisitor for the anti-magic heavy lifting, whilst the Skald or Bard focusses on buffing and crowd control.
This gives me images of the two of them being in charge of arranging sustenance... The archer grumbling about rabbits and voles whilst the Bard pays a fortune for a decent Calishite takeaway!
Picking pockets and identifying items are not an issue in BP, so an unkitted Bard is not optimal. On the other hand everyone can be forced into melee due to the close quarters, so I'd take a Blade instead - the Spins can be life-savers in BP.
I haven't tried a party like this, but my guess is that you'll get through BP1 okay, but that you might then struggle in BP2 because a lone Bard (or Bard-kit) isn't much arcane casting power.
You'll definitely need the Inquisitor for both his Dispel and his True Sight, but I'd advise dropping either the Cavalier or the Undead Hunter for a Berserker. Both the Cavalier and the Undead Hunter will have opportunities to use their specialties in the course of BP1+2, so they're both useful, but nevertheless you'll probably fare better if you take one of them and a Berserker, instead of both of them. I don't want to spam unwanted spoilers, but there's a reason why I'm advising this, which you'll see for yourself in due course.
Regarding items, you've got all the usual stuff (including magical gear) available, plus one or two special BP-only items (but nothing dramatically game-changing). There's no need to change your usual selection of weapon proficiencies. Shop carefully, however - you can find yourself short of gold in BP.
Oh, and @meagloth… everything is about RP if you try hard enough!
Sure, I could go with a sorcerer, illusionist/thief, berserker, cleric/ranger, inquisitor & something with poison weapon… but where's the fun in that?!
EDIT: I believe the reason for this is that they couldn't use the normal imprison effect because that could easily mess up your game, so even the demilich imprison is actually maze. Barbarians are immune to maze.