F/M multi class.
NightDM
Member Posts: 9
I came with an idea of playing a multi class fighter, shooting a bow as main weapon and supporting himself with magic. Would this work? And be effective?
0
Comments
Dual-wielding Fighter/Illusionists are damn near unkillable death-dealing machines by early BG2, while ranged F/Ms are just hard to kill.
1) Wearing Sense of the Cat boots (+5 versus Missiles) + Elves Bane belt (+3 vs. Missiles) Blur or the blurring cloak at Ulgoth's Beard + Improved Invisibility + Haste send him into melee with the bow. He's probably not going to be hit much by melee weapons. But if needed have him dart around a bit and use the bow at a very short distance.
2) Buffed as such but also with protection from fire (scroll or potions plus the ring) and have the F/M go into melee by himself alone and fire arrows of detonation at nearly point blank range.
As a mage/fighter you could do this by focusing in grease, melf's minute meteor, teleport field, greater malision, slow, improved haste, simulacrum (to double the attacks, literally and even double your amount of exploding arrows or save the original ones) and energy blades.
Putting all the other spells in remove magic protections would give you an upper hand against most of the enemies in the whole game. Grease + Greater Malision + Teleport field is by the way an very interesting combo for any fighter/mage with ranged weapon mind of play and it's not an common tactic of the old gamers (not so effective as many others that exist).