Ok the android version of bgEE has a bug in WSPATCK.2da in fact the 2da is totally f**ked obviously a typo, now being no stranger to infinity modding thought would fix it, so located the content directories ( in 2 .obb files which are actually zips ) stripped them from my nexus 7 2013, extracted and set up the dirs on a pc, fired up near-infinity, fixed the .2da, injected it back into DEFAULT.BIFF which went back into the .obb, then back into the nexus.
Great plan, should have worked, BUT !!!!! , the android APK checks the 2 .obb files on startup ( to avoid corruption via download obviously ) and deletes said files if they dont meet a checksum of some kind.
So what that means is no modding is possible on the android platform, now there is a beamdog sdcard location which contains saved games ,characters etc, Will an overide folder there be recognised ? ( have tried a few experiments but no joy as of yet )
Im sure beamdog realizes the power of the bg fan base and the importance of modding for the game, so please include a Overide location or remove the integrity checks.
Do i really have to decompile the APK and make the changes myself ??? Cos if it comes down to it thats exactly what i will do, ie create a moddable version of the game for android.
I would expect the upcomming BG2 android release ( for which i have written extensive mods and new content ) is nerfed in the same fashion, please correct BG2:EE before it gets to the store