Spells Range and Area of Effects Indicators
Yarpus
Member Posts: 3
I have to admit that after all these modern cRPGs and MOBA games, we got a bit lazy.
When playing Baldur's Gate it really annoys me that when I cast spells (especially AoE ones) - I don't know how far my mage will move to cast it and what area it will cover.
So many miscalculated Fireballs and Confusions.
But we are talking about Enhanced Edition, right? It's 2014 now! Could we maybe get some kind of semi-transparent (and OPTIONAL, for old-school lover's sake) indicators of the range of a spell and AoE when we are trying to cast them?
I know it's a lot of work and all I can offer are my tears of joy... still, Overhaul pls.
When playing Baldur's Gate it really annoys me that when I cast spells (especially AoE ones) - I don't know how far my mage will move to cast it and what area it will cover.
So many miscalculated Fireballs and Confusions.
But we are talking about Enhanced Edition, right? It's 2014 now! Could we maybe get some kind of semi-transparent (and OPTIONAL, for old-school lover's sake) indicators of the range of a spell and AoE when we are trying to cast them?
I know it's a lot of work and all I can offer are my tears of joy... still, Overhaul pls.
4
Comments
However, it adds to the fun for me at least not knowing EXACTLY where it will go. The mage wouldn't know... he has to guestimate...
same request was here http://forums.beamdog.com/discussion/24405/aoe-markers