Which weapon to use for my solo Elf F/M/T???
fivetigers
Member Posts: 21
***I will be dual wielding and I want a mainhand weapon that I can backstab with. Offhand weapon will most likely be Scarlet Ninja-To. I will also have 22 base strength and be wearing the amulet of power. It will be a solo playthrough.***
Here are the weapons I'm considering and my brief analysis:
Angurvadal - highest average damage, however 22 STR and immunity to level drain are wasted on me.
Club of Detonation - good damage but nothing else.
Spectral Brand - good damage but the other bonuses are not needed.
Short Sword of Mask - similar to Blackrazor but not as good of a weapon in general, but a +5 weapon.
Hindo's Doom - low damage but magic resistance and greater restoration are nice.
Blackrazor - very low damage compared to others, immunities and buff/debuff/heal surges might be worth it.
Dagger of the Day Star - lowest damage but 15% invisibility sets up more backstabs.
My first inclination is to use Long or Short Swords for the +1 elf bonuses. Angurvadal is the clear cut winner for pure damage. Club of Detonation and Spectral Brand offer lower damage and nothing else. Hindo's Doom has the nice heal, but Blackrazor seems like it would keep me healed even better, however it's only a +3 weapon. I'm not really interested in the Short Sword of Mask (unless someone can change my mind), and the Dagger of the Day Star does pitiful damage, but it seems like it would make me invisible fairly often (assuming I have 5APR, that's 1 backstab every 2 rounds).
What I'd really like are some experienced players insights and analysis. I'm looking for 1 weapon I can just equip and forget about, I don't want to change gear for each fight (although I could go Long Swords and have Blackrazor in my main slot and Angurvadal in the alternate main slot for enemies immune to +3 weapons).
Here are the weapons I'm considering and my brief analysis:
Angurvadal - highest average damage, however 22 STR and immunity to level drain are wasted on me.
Club of Detonation - good damage but nothing else.
Spectral Brand - good damage but the other bonuses are not needed.
Short Sword of Mask - similar to Blackrazor but not as good of a weapon in general, but a +5 weapon.
Hindo's Doom - low damage but magic resistance and greater restoration are nice.
Blackrazor - very low damage compared to others, immunities and buff/debuff/heal surges might be worth it.
Dagger of the Day Star - lowest damage but 15% invisibility sets up more backstabs.
My first inclination is to use Long or Short Swords for the +1 elf bonuses. Angurvadal is the clear cut winner for pure damage. Club of Detonation and Spectral Brand offer lower damage and nothing else. Hindo's Doom has the nice heal, but Blackrazor seems like it would keep me healed even better, however it's only a +3 weapon. I'm not really interested in the Short Sword of Mask (unless someone can change my mind), and the Dagger of the Day Star does pitiful damage, but it seems like it would make me invisible fairly often (assuming I have 5APR, that's 1 backstab every 2 rounds).
What I'd really like are some experienced players insights and analysis. I'm looking for 1 weapon I can just equip and forget about, I don't want to change gear for each fight (although I could go Long Swords and have Blackrazor in my main slot and Angurvadal in the alternate main slot for enemies immune to +3 weapons).
2
Comments
You might want to look into the (upgraded) Club of Detonation for foes who are immune (golems) or highly resistant to slashing/piercing damage. Said resistances could actually make the Club your best (backstab) weapon in various fights.
If none of the weapons you mention save Dagger of the Star offer anything particularly useful in terms of equipped effects as you say, you may just as well go with Angurvadal for its highest damage output and Blackrazor for Level drains etc.
So how does the pure damage of the Club of Detonation do vs the crazy drain/buff/heal and immunities of Blackrazor?
I suppose I could always use Blackrazor as a primary weapon and the Club as a backup.
Celestial Fury is pretty insane in SoA, but the save is made ~95% of the time in ToB, and bosses are immune!
If you're really married to DWing all the time, use the club of detonation. SoA has decent clubs too.
Also, Elves only get +1 to hit, not to damage.
If you have 5 APR and haste gets cast on you, do you get 6 APR or is it capped at 5 except for improved haste?
Usuno is a solid choice if you're concerned with your off hand effective. You wont have tons of extra ranks right away, and you can get Belm and Usuno right from the start nearly, if you can handle Watcher's Keep.