Custom Team or Story Characters?
perfectblue
Member Posts: 10
How will you be playing through BG1 your first time through. Using the story characters, or building your own custom team. Personally the latter for me.
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The only alternative that I can think of is to play with one custom characters to try out some new kits.
I always include Imoen. So there's only room for one more NPC after Neera, Rasaad, and Dorn are on board.
I'll need a healer. Probably Viconia.
I'll likely play a half-elven fighter-mage. I intend to use spells such as Blind, Sleep, Horror, Ghoul Touch (love that spell), Slow, Vampiric Touch, Hold Person, Confusion, Emotion: Hopelessness, Chaos, Domination, and Feeblemind. After disabling his targets the PC will melee. I guess I'll have him dual-wield... Using weapon-and-shield doesn't seem very "realistic" for someone who casts spells then wades into combat.
The time for a custom kickass squad will come in the Black Pits Looking forward to that, as the IWD construct-your-own-party-o-matic has its advantages, too.
Things I consistently cheat on with some of the NPCs:
-I give Quayle 13 wisdom for example so he stops failing casting divine spells because I mean really. I also give him 9 strength instead of just the 8 he has so he can at least equip the effing maces he's default proficient with.
-I give all the BG2 characters their BG2 stats.
-I change Dynaheir into a Diviner because Invoker is by and large the most useless mage spec in the game.
-I often change Branwen into a Fighter/Cleric. Just two ranks of fighter, but it means I also boost her strength to 15 and wisdom to 17, just so she'd be "legit." She's a good enough NPC in her own right and I recognize doing this makes her borderline OP especially considering when you get her, but meh. I guess I mostly do this to satisfy my own idea of what her backstory is.
For an evil party, nothing quite beats Kagain for sheer durability and Edwin is basically a light machine gun chambered for spells. Viconia's magic resistance is incredibly attractive in the BG2 engine where she can be healed and buffed without failure.
Dynaheir might have the most useful unique ability in the whole game in her Slow Poison.
Minsc basically has a PC's stats as it is, and can also Enrage for situations like the sirens on the beach south of Candlekeep.
Branwen gets free hammer summoning spells which are awesome in the early stages of the game.
Tiax gets my vote for best NPC ability. That is to say, ruling all. Forget about the ghoul.
Create a team in a multiplayer game, then import to single player.
I'll probably use the story characters on first playthrough, then once BG2EE is released I'll create my own unique team.
As for Level 2 Cleric spells, I usually get poisoned in the level 1-2 range, so my clerics don't even have them yet. I also tend to make use of Find Traps, Hold Person, and Silence, so my Level 2 slots are precious.
Still, I don't know if you've noticed in other threads but I am a huge advocate for consumables being the largest portion of your cash expenditures. Yeah weapons and armor you can buy are great and all and occasionally best in slot, but by and large the BEST gear available you'll obtain before you really have the gold to buy anything of substantial value anyway.
I shell out I don't even want to think about how much cash in the way of Elixirs of Health. 10 HP a swig AND removes poison? GLUG GLUG SLURP BURP.
I also tend to rest the moment I get to any new area, after preparing the spells I know I'm going to need in said area. Hold Person is among the best spells in the game but is pretty much useless in all the areas I can think of where Poison is a problem. I think the only things that present a problem when it comes to poison early game are Sirenes, most of them I wipe out before I even manage to get Dynaheir in the party. By the time she joins me, her ability only really comes into play in Cloakwood with the spiders and wyverns n such.
plus, aerie romancable......plus neera romancable......that's soooo much better then the army of super mutants with perfect stats i would create.
Also, from char creation to candlekeep is about 3 weeks if i make the whole party.....maybe for my 2nd playthough?
Also.. Because it's never been an option for me before, I'm really tempted to go for a Sorcerer while I'm at it! ^^