can't recommend BGii on the OS X App Store
coffeeBeans
Member Posts: 8
I love this game. I've spent hundreds of hours playing it BUT...
there are bugs in this game that spoil the fun. first, I ran into the bug when working on the killing task for Bodhi which eventually required a visit to the console to allow me to continue.
and now, I'm getting crashes, usually after having fought a really difficult battle for 30 minutes to an hour. I had to battle the slaves and slavemaster in Sendai's caves 6 times before I could save my progress. those battles each lasted more than an hour! now I'm crashing while fighting Sendai herself, after fighting her again for more than an hour.
if patches/updates were made available to the OS X BGii app as promised, we'd all be happy and we could all whole-heartedly recommend the app to others on the store, but as it stands...
I could send you crash reports, but what's the point? you haven't released any patches in over 7 months in spite of your promises.
fix it guys!!!
cheers,
Gregory
Baldur's Gate II - Enhanced Edition 1.2.0
OS X 10.9.4
there are bugs in this game that spoil the fun. first, I ran into the bug when working on the killing task for Bodhi which eventually required a visit to the console to allow me to continue.
and now, I'm getting crashes, usually after having fought a really difficult battle for 30 minutes to an hour. I had to battle the slaves and slavemaster in Sendai's caves 6 times before I could save my progress. those battles each lasted more than an hour! now I'm crashing while fighting Sendai herself, after fighting her again for more than an hour.
if patches/updates were made available to the OS X BGii app as promised, we'd all be happy and we could all whole-heartedly recommend the app to others on the store, but as it stands...
I could send you crash reports, but what's the point? you haven't released any patches in over 7 months in spite of your promises.
fix it guys!!!
cheers,
Gregory
Baldur's Gate II - Enhanced Edition 1.2.0
OS X 10.9.4
0
Comments
crash report available if anyone is serious about finding and correcting the bug.
Also tagging @Dee so at least one of the devs take a look at the dump
Until the 1.3 patch for BGII:EE is released, just make sure you save your game often. Playing for shorter sessions may also help.
no specific action triggers the crash, but it happens more often with the long battles.
my characters' inventories are very full, including 4 bags of potions, 1 munition belt, 4 'tardis' bags, etc. With so much inventory and long battles, there's a **lot** going on and being recorded in memory.
out of interest, because it's not stated anywhere that I can see, what's the version of BG2 now available from the Beamdog store?
Waiting 8 1/2 months for a patch that other platforms had within a week of release is NOT supporting a platform. Telling us to wait another unspecified interval for a later patch is definitely not supporting a platform. Looking at the progress on the BG 1.3 patch, it has been over 5 1/2 months since the start of the public beta, on a game that is starting from a much more stable state. BGII 1.3 is not yet in public beta, has much more work to do. If we had heard there were Mac App Store approval issues it would be vaguely understandable, but we have heard nothing since it was mentioned in March that BG simply forgot to send Apple the patch. Since then, Mavericks has been released, and we should expect Yosemite to launch before the 1.3 patch as well, which will doubtless add some more Mac compatibility issues to wrangle - will you hold all the other platforms up waiting for the Mac release to stabilize next time, or will we be looking at another indefinitely delayed Mac release if there turn out to be App Store issues?
What does unsupported mean? Among other things it is pointless Mac customers reporting bugs as we are running a version that is 8 1/2 months out of date; any bug report we file is meaningless due to likely interactions with existing fixed bugs (like the prevalent memory leak).
I do not begrudge BeamDog their business and their efforts for other platforms, but they are in denial if they think the Mac is a supported platform at this point. The actual deliveries are very different to their best intentions.
As to the delay, at this point we're focusing on completing the patches that have already begun. When it comes time to release, I will personally make sure the patch gets submitted everywhere it needs to be, including the App Store. If the Mac version requires more work, we'll make sure that work gets done before releasing the patch. You can certainly report bugs like this; one of the first things we do when a bug is reported is test it on our internal build to make sure it's still an issue. As I did here, if you report something that we've since fixed, we can tell you that it will be fixed in your game's next update. That's not meaningless. (And if it is still an issue, then we have a bug report we can use to make the game better.) I totally understand where you're coming from. All I can say is that it frustrates me as well, and we're doing our best to improve things.
having fun now back in Watcher's Keep. there are some powerful entities in there and I've chosen to let a few of them leave when they make that possible. can't see myself beating Aesgareth for example when his team flattens an Adamantine golem in seconds!!!
cheers guys.