Ease of use suggestions
Cloutier
Member Posts: 228
1. Triggers and Contingencies
Would be pretty helpful if we could save & name our favorite trigger and contingency combinations and cast them either directly from the spellbook, or choose them from a popup when the spell is cast. I find consistently recasting them rather tedious.
Corollary: Automatically cast unused triggers and contingencies upon resting (see #3).
2. Rest until healed
Rest until healed is somewhat broken. Healing spells are cast upon resting, but IIRC only those on the memorization list are cast again if the party will have to sleep for more than a single 8-hour period. If it's been determined that the party won't be healed after a single rest, the game should fill all priest slots with healing, spend them automatically, and then rest a second time with the original spell selection. "Rest until healed" should seldom, if ever, take you more than 16 hours.
3. Innate or equipped abilities that produce items
The Cloak of the Stars and Jansen's ability to produce stunning bolts come to mind here. Please have them cast automatically upon resting if they've not been used. (see #1)
None of these are truly critical, but they would make the game worthy of its "Enhanced" tag.
Would be pretty helpful if we could save & name our favorite trigger and contingency combinations and cast them either directly from the spellbook, or choose them from a popup when the spell is cast. I find consistently recasting them rather tedious.
Corollary: Automatically cast unused triggers and contingencies upon resting (see #3).
2. Rest until healed
Rest until healed is somewhat broken. Healing spells are cast upon resting, but IIRC only those on the memorization list are cast again if the party will have to sleep for more than a single 8-hour period. If it's been determined that the party won't be healed after a single rest, the game should fill all priest slots with healing, spend them automatically, and then rest a second time with the original spell selection. "Rest until healed" should seldom, if ever, take you more than 16 hours.
3. Innate or equipped abilities that produce items
The Cloak of the Stars and Jansen's ability to produce stunning bolts come to mind here. Please have them cast automatically upon resting if they've not been used. (see #1)
None of these are truly critical, but they would make the game worthy of its "Enhanced" tag.
4
Comments
But for 1, I totally agree, would be lovely to be able to setup contagency's, spelltriggers and others automatically... Should tie in to number 2, if the spells arn't available, the spells should be reallocated so they can be stored and then the spell-list should be restored. I tend to play sorcerers so it doesn't really affect me other than with Edwin but still.
As for 2. Deff needed! And it should halt rests after 24 hours, no matter what...
Number 3. Yesh please, nothings duller than inventory management...
There's a mod out there that allows you to do just this - hopefully they'll implement it.