Impassable terrain visual recognition
dreamrider
Member Posts: 417
I would like to see a feature similar to the "Tab to highlight containers" feature, for impassable terrain that is within sight of the character/party. "Shift-Tab gives yellow shading" or something.
Saves a bunch of testing-by-traveling or tracing with the cursor on a terrain aspect that should be pretty obvious to the character standing at the bottom of the cliff or on the edge of the swamp.
Saves a bunch of testing-by-traveling or tracing with the cursor on a terrain aspect that should be pretty obvious to the character standing at the bottom of the cliff or on the edge of the swamp.
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