As most of us already know upon playing the TOSC expansion and going to werewolf island you become forcefully infected with lycanthropy at one point during the storyline.
I had pointed out in a previous post that while I know the game was not set up around a causality system I still think you should have been given the opportunity to accept the "Gift" of being a werewolf and living with them peacefully. This is of course all forced one way as the main antagonist suddenly unites the entire town (Dude must have had some SERIOUS charisma or pull) to suddenly go hostile against you under the simple fact of you not being an original member of their pack, (Outsider).
I think there should have been an option for those of good alignment to go down this path a bit more peacefully. Granted this would of completely arced the story a bit but when you think about it - it wouldn't have been that hard to accomplish I mean this is old school Bioware were talking here. Just write in a few more dozen lines of dialogue, add a few more strings and ultimately just make a slight change in how things work out.
The ability to be able to change into a werewolf like the shape shifter kit would have been nice in the original seeing it was not yet available. Kind of obscene that your characters gib into chunks when they turn into a werewolf and insta die.
I was just curious how many other people felt like there should have been a branch option at this point.
Post edited by Synergetic on
TOTSC: Lycanthropy *Spoilers* 69 votes
Yes, they should have added a more peaceful resolution & or have the ability to retain being a werewolf.
No, everything happened for a reason & I like the way it played out.