SCS - Single Monsters appearing instead of Packs
Grayp
Member Posts: 16
in BG:EE Mods
I recently installed BGEE with SCS and the Tweak pack, following David Milward's walk-through here: http://www.sorcerers.net/Games/BG2/SCS1Guide/.
However very early on I noticed he is running into packs of monsters (gibberlings, dire wolves, and the like) whereas for me there is only one monster... Does anyone have any info on why that might be? I was under the impression this was built in to SCS.
However very early on I noticed he is running into packs of monsters (gibberlings, dire wolves, and the like) whereas for me there is only one monster... Does anyone have any info on why that might be? I was under the impression this was built in to SCS.
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welcome to the Enhanced Edition were the dungeons are (mostly) empty and very few foes usually spawn.
This has nothing to do with your mods. It is the same in unmodded BG:EE.
There are several reasons why I still prefer to play EasyTutu instead of BG:EE (e.g. more mods, less bugs, etc.), but the main one is that I really don't like the spawning system in the Enhanced Edition. It may be close to vanilla, but it is still too weak for me.
Recently, for a mod, I tested the Firewine Ruins in both Tutu and BG:EE and there was the same difference between walking in a hell infested by countless kobolds and a relaxing stroll in the park
I'm not very familiar with BGT, but I believe its spawning system was also weaker than Tutu, but I don't know how it compares with vanilla, but at least it had mods like this.
Lets hope that this gets a mod at some point