~*~*~Game Name will be the same as this thread, there is no password.~*~*~
I haven't played in a few months and I want to start a multiplayer game again. I'm on Pacific time, I sleep at night and my day schedule is flexible. I have Skype which I prefer but coordinating here and in game is fine too. I'll post session Start and End times on here as they're planned and I'll keep this thread updated with what we've done and what unique items have been found already as we play.
The multiplayer games I've played in the past were... unsatisfying to say the least. I'm planning on playing frequently, anywhere from almost every day to once a week, and leaving it open so that anyone can jump in and out whenever. But I'm also hoping to find at least 1 person this time who can play regularly (won't miss a single session) and will stay to the end. Until I do, I probably won't start the game.
I'm not going to try to keep a full party of Player Characters or make sure everyone is in every session, but people can come in and out as they please if they want. And I probably won't use NPCs because that becomes tedious, but you can control them if you want. You also don't have to play a unique character, you can play as Imoen or another NPC too if that's what you want (but not before we come to them in the game).
I haven't tried it before so I don't know if its feasible but I think I'll try to play the game without ever reloading or pausing so it feels more realistic. So if your character is perma-killed, make a new one. You can play as multiple characters (including NPCs as we come to them) at a time if that's what you want.
If I remember correctly the difficulty effects exp, so I'll probably max the difficulty (if it turns out to be too ridiculous, we can lower it) and play with an exp cap remover which I can provide you with. If I remember correctly the one I have also updates the game to support things like abilities and spells. However at most you will gain 1 level above the exp cap level, more than likely we won't make it to the exp cap anyway I just hate doing things for no exp. It won't effect drops, or anything else.
L40+Abilities Mod I'm using: http://forum.baldursgate.com/discussion/10900/xp-mod-teambgs-level-40-rule-set-high-level-abilities/p1
Custom items are allowed, dups are allowed, but no equipment that would exceed the stage we are currently in in the game. The best way to determine whether an equipment is acceptable is by comparing it to the best equipment that can be obtained at the point of the game we are in and if its better then it's too powerful and will spoil the fun. There are websites online like the baldursgate.wikia and mikesrpgcenter which can help you figure out what you can find and when.
Roleplaying is encouraged but not required. The main reason why I am allowing custom and dup items is for rp reasons, as you could play a character(s) who's not even from the region who has(/have) adventured in other lands. But no characters more than a level or 2 difference from my characters experience level to keep the game balanced. I can change your exp in game if you need me to.
I just generated a character real quick for this game, stats below. You can play anything you want, I've soloed the game as a fighter before so it doesn't matter what you choose. Custom portraits and voices are fine, just remember to send them to me (and the other players if they want to see/hear). I didn't use any customs just now but I may look for some later.
Name: Derrick Gurgzol
Alignment: Neutral Good
Two-Handed Sword ++
Two-Handed Weapon Style ++
(Will do Quarterstaves after maxing those)
Build: Half-Orc Male
Clothing: Default Berserker
Major: Dark Red
Hair: Dark Brown
Skin: Light Peach (Human White)
Character Biography: Default
Unique Coming Soon....