Runehammer +5 - why isn't it a "speed weapon"?
Klorox
Member Posts: 927
It has a speed factor of 0.
I only mention this because when I asked (many, many moons ago) why Kundane added an extra attack, I was told it was because of its speed factorof 0.
thanks!
I only mention this because when I asked (many, many moons ago) why Kundane added an extra attack, I was told it was because of its speed factorof 0.
thanks!
0
Comments
Note: warhammers are supposed to be a pretty fast weapon, vs the slower heavier mace, which has many similarities in reality. 2d4 hammers though should probably nab a speed factor penalty, but thats opinion.
Also note: Weapons are supposed to get a bonus to speed factor based on its enchantment level, ie a Longsword +3 should be 3 steps faster.
It would be rather useful if there were some blunt weapon in the game which was a speed weapon, although to be of much use it should be something we can find in SoA, not the Runehammer which we only get half-way through ToB. It probably ought to be one of the hammers (as @DreadKhan explains above), if such a thing were to be introduced. At the moment, Ashideena +2 and Borok's Fist +2 are completely identical hammers, even though they have different names and descriptions ... perhaps one of them could be changed into a speed weapon? Should I make a Feature Request?
It has little sense to me: could it be that Borok's Fist was meant to be another kind of weapon but Black Isle had not the time to implement it completely and then copy/pasted Ashideena features? I would be curious to know something about this...
Looked cool though!
"In Baldur’s Gate, to allow for the real-time based combat and movement, each character and monster is on an independent personal initiative round, which is six seconds long. Within the personal initiative round, all of the rules of the AD&D game are used, including speed factors for weapons and casting time for spells. For higher level characters who can attack more than once per round with a given weapon, the speed factor of the weapon determines when exactly in the six second round the attacks will occur. Speed Factors are numbers between 1 and 10 (indicating 1/10 of a round and 10/10ths of a round respectively for a character that can attack once per round with a weapon)."
Definitely wasn't in the manuals if you saw it.
*scrolls Adventurer's Mart selection*
*sees Ashideena icon*
*hovers cursor*
- Oh! Another unique hammer! It's not expensive, I think I'll buy it!
*looks at the description*
*Shocked*
*buys it anyway*