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Pathfinding fine in 800x600

Can anyone else check this. I dropped the resolution back to 800x600 and there were no problems with pathfinding. The characters all travelled the same route.

Comments

  • BelanosBelanos Member Posts: 968
    Well it stands to reason really. If they're only going a short distance they're less likely to screw up. If you were to increase the resolution and only give them short destinations, I think you'd find the same thing happening.
  • DreadKhanDreadKhan Member Posts: 3,857
    Try going in Firewine and sending them all at once to thr other side of the map.

    Have 'fun'!
  • CrevsDaakCrevsDaak Member Posts: 7,155
    Last time I had pathfinding issues… It was about an year ago, before discovering the .ini setting for raising the pathfinding value *and* starting to play solo runs.
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