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Kitted multiclass - Additional mage spells doubled upon level up?

FunkaveFunkave Member Posts: 31
edited September 2014 in General Modding
So I was trying today to created a Soulknife - Mage based on the kit recently updated in Song and Silence.

I added the kit and the innate ability with EEkeeper, hower after testing the level up, at 3000 Exp I got 1 additional 1st lvl mage spell while leveling up as a thief! And two spell slot at 4000 Exp...

Clearly something is wrong with the way I have kitted the multiclass?

Comments

  • CrevsDaakCrevsDaak Member Posts: 7,155
    Nope. Nothing is wrong. The game thinks you multi-classed mage is a Specialist mage, so it gives your character those bonuses. It will happen with ANY kit on ANY Mage multi-class (unless you have something installed to prevent this).
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