Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

New Premium Module: Tyrants of the Moonsea! Read More
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Neat little option that Cleric/Rangers players might be interested in knowing

elminsterelminster Member, Developer Posts: 15,958
In the original IWD cleric/ranger multi-classes and ranger - > cleric dual classes would be limited by whatever level you had for your ranger level in terms of your access to druid spells. In other words You'd have to be a level 6 ranger before you could cast Entangle or a level 12 ranger before you could cast Spike Growth. This was in contrast to how BG1 and 2 handled things.

However, IWDEE gives you the option of allowing cleric/rangers access to all divine spells.

If you go into the baldur.ini file in documents/icewind dale enhanced edition you'll find a line that looks like this

'Game Options', 'Cleric Ranger Spells', '1',


If you change that 1 to a 0 you will get access to all divine spells (as your cleric level allows).

MaconaThe_ReverendJonelethIrenicusronaldoRAM021SpungiDetectiveMittensJuliusBorisovbooinyoureyesGuboMaplelunarFrondShikaojackjackMathsorcererBelgarathMTHManveru123luskanPibaroKenjiNonnahswritercmk24QueegonNukefaceNoobaccavladpenMetaSiegSwifty_MageemashedtatersFenghoang

Comments

Sign In or Register to comment.