Enhanced Edition - is it compatible with save games from the original?
quarryman
Member Posts: 3
As per title really. Can I port my old save games into the Enhance Edition and continue to play?
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If I understand correctly, IWD:EE has new netcode, so we are considering buying this version.
So if we export our characters from IWD and import them into IWD:EE, then what is the quickest way to get back where we were? Are there some cheats we could use? I guess if there were a godmode cheat and an instakill cheat for enemies, then we could run pretty quickly through the parts of the game we have finished already to get back to where we were.
Do you think that could work?
And does IWD:EE use a "direct IP" connection? I would not want to install any third party thing (such as Steam) to connect.
EDIT: Actually, we are not THAT attached to our characters, so if there were any other way to continue the game from where we were, with other (strong enough) characters, that would be fine as well.
Thanks a lot!
Or is it alternatively possible to simply manually enter an IP to connect?
If not, does this also apply to the version they sell on GOG?
Thanks a lot!
This protocol introduces no DRM. It is strictly used to simplify MP connections, not license control or analytics.
As Jalily noted above, yes. In the MP join screen, choose Advanced, then Protocol, then TCP/IP I think we should commission Sam Hulick to write a "Beamdog has no DRM" song.
The software available on GoG is binary identical to the software available on Beamdog. Same thing. No DRM. Really. We promise. For sure. No fine print. Honest. Not even in MP.
Or, as my kids would say "For real life"
The file formats are too different.
You can still import and export files from IWDEE. I've also copied all my characters from BGEE to the characters folder and used them without any problems. They say this is not supported either but it worked for me.
I copied all my old .CHR files into the new BG1/BG2/IWD character folders, went to create a new character and then selected import. Found the char file in question and imported it successfully.
The issue may be we are seeing differences in operating system and/or the various game versions (both original & EE).
so the old files .SAV cannot be used too. i think i'll restart all over again