Which type of magic is more useful in IWD?
TheRaven476
Member Posts: 44
So I've got my party mostly decided down to the last spot. I'm just trying to decide which school I want as my "1.5". I've got a primary divine caster in a druid, and a primary arcane caster in a sorcerer. But need to decide what to multi class my thief into.
My party is:
Undead Hunter
Dwarf Defender
Archer
Druid
Sorcerer
Thief/?????????????????
So what should it be? Should I multi class the thief into a cleric or a mage? Which spell set would provide the most utility? I was thinking mage at first because paladins get a little bit of divine, but I'm really wondering if I want even more divine spells with a multi cleric.
Any help is appreciated! Thank you.
My party is:
Undead Hunter
Dwarf Defender
Archer
Druid
Sorcerer
Thief/?????????????????
So what should it be? Should I multi class the thief into a cleric or a mage? Which spell set would provide the most utility? I was thinking mage at first because paladins get a little bit of divine, but I'm really wondering if I want even more divine spells with a multi cleric.
Any help is appreciated! Thank you.
0
Comments
Can you get alignment cleric kits with multi class?
If this was BG I'd probably need to go arcane since the game devolves into "More magic piercing!", but it sounds like I'd be better off with more divine kits in Icewind dale.
Your only arcane caster is a sorcerer.
You need someone to be able to cast those arcane spells your sorcerer won't ever be able to know, and there're too few scrools to rely on them.
In IWDEE there are tons of arcane spells, and a sorcerer can learn not more than 5 spells per level.
Anyways I'd go with a mage/thief. The druid will give you access to a lot of healing spells. Not as much as a cleric (including no resurrection) but it will be enough. A mage on the otherhand would give you access to any mage spell you don't have the opportunity to pick with the sorcerer.
Sorcerers are extremely good casters, but only if the player picks the right 5 spells.