Duel Class
Paradox
Member Posts: 31
If I remember my rules (its been a long time) it was always better to Duel class from a fighter to whatever class you actually wanted to play.
I got around this using a Dwarven Fighter/Cleric and a Elven Fighter/Thief and using the multiclass of the non-humans.
Now I also want a Fighter Duel-Classed to Paladin so is this possible?
I would prefer to use the kits also if possible rather than a generic Paladin
Finally what level should I duel into Paladin.
I have a Human fighter with high Charisma and Wisdom who is Lawful Good so I think I cover all the Paladin requirements.
Advice is appreciated.
I got around this using a Dwarven Fighter/Cleric and a Elven Fighter/Thief and using the multiclass of the non-humans.
Now I also want a Fighter Duel-Classed to Paladin so is this possible?
I would prefer to use the kits also if possible rather than a generic Paladin
Finally what level should I duel into Paladin.
I have a Human fighter with high Charisma and Wisdom who is Lawful Good so I think I cover all the Paladin requirements.
Advice is appreciated.
0
Comments
I will have to rethink my team.
By level14 Fighters have pulled a full level ahead, but level13 is the last level that impacts melee ability, and Paladins get their third power spells at lvl12.
Now race could be a factor, but that would be a knock against Humans rather than the Paladin class itself...
I am not saying that there are no differences; I am saying that I do not think Paladins are "really crappy fighters".
Need to test things, but I have a feeling Paladins could be quite good in IWD.
Untrue. Just after the first big boss of the game is a dungeon that's much easier. A fighter/thief would be at about 8/9, just the right time to dual over for a dungeon far easier than the last one.
If we include BG1 in the equation (where the first 89-161K exp comes from?) It's downright way, WAY faster in IWD to reach lvl 9 as a fighter and dual class safely out of harm's way, and I'm not likely going to die to the first wolf I meet either.
But you need to be a Paladin to even find it.
I think Blackguards couldn't use Carsormyr in BG2, also.
If anything, I'd take a Pala for the divine spells. 4 levels is probably enough party buffs that you can forego a full Cleric, and it's on a single class meaning you're more XP-efficient. I'm still looking into how well dual-classing integrates into HoF, that mode really makes me want to have all the tools from the start and not wait too long... and "abusing" it to level quickly (by say, continously resting for easy random spawns) seems a bit cheesy to me.