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Few questions about modding a new kit

zupskyzupsky Member Posts: 126
Hi! I'm making my second kit mod, but I have some problems with a few things:
1. Can you change casting levels for non casting classes (I'm making a thief kit that uses spells)?
2. Can you restrict a kit from using certain armor pieces (gauntlets, shields and heavy armors after dualing)?
3. Can you make a kitted charname spawn with an item that cannot be taken off?

Comments

  • GrammarsaladGrammarsalad Member Posts: 2,582
    1. Do you mean casting levels for other classes that might be dualed to later or, for base classes, classes they might multi to? I believe so. You would put the ability in the clab add normal. You wouldn't see any benefit or hindrance unless you had the other class though. That said,I haven't tested this, so it might not work.

    2. Yes. There are a couple of ways to do this, but the most obvious is to give them to a kit that has the same restrictions. This may not give you what you want, however. You can pay around with usabilities, but that can get tricky if you don't know how to do it. There is an opcode that restricts items. This is probably your best bet. Iirc, it colors the items differently than you would see with usability restrictions, so it might feel "hacky".

    3. I think so There is an opcode that lets you create an item in slot. Make the item undroppable and--I think--unmovable, and you have it.
  • zupskyzupsky Member Posts: 126
    edited November 2014
    I'm doing a Card kit (in my mind it's a new class, but due to the limitations it's a thief kit) which uses decks of magic cards to cast arcane spells. He/She has an innate ability that randomly chooses an arcane spell. The thing is, that when my Card is for example level seven already, when he uses a card to cast a magic missile, it's still only one missile.
    I don't want my Card to use gloves and shields because he/she has to use these cards, so it wouldn't make much sense. I also don't want my kit to wear a heavy armor after dualing to a warrior.
    EDIT:
    I've resolved first ant third issue, but I still have problems with the second one. I've tried to use 181 opcode can't use item type, but I can't get any results.
    Post edited by zupsky on
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