Random Number Generator my ASS
Paradox
Member Posts: 31
Last night I created my first team and I was easily rolling mid to high 90's for all 6 of them, it was so easy I rolled each character a couple of times to make sure I liked it.
Fast forward to tonight where after reading a few things today I decided to roll a new team. Imagine my shock when I can barely roll out of the 70's. I have been at this for 4 hours now and I still do not have a full team.
Random my ass.
Fast forward to tonight where after reading a few things today I decided to roll a new team. Imagine my shock when I can barely roll out of the 70's. I have been at this for 4 hours now and I still do not have a full team.
Random my ass.
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Comments
more seriously unless you want a 90 roll minimum I don't believe you when you say that you have been trying for 4 hours. 85 is really easy to get. Note that ranger are most likely to roll high stats because they have higher requirements.
I just find it hard to believe that it is random when the lowest roll I took last night was 95 and I made 6 characters within an hour.
But in the case of classes and races I'll elaborate a bit.
Edit: Read Cerevants post about rolls that don't meet minimum requirements getting discarded. I'm not certain on the technical side of things how that part works.
Elf Rangers for instance will get very high rolls because they have high minimum scores.
For instance, a human ranger has the following minimum requirements (in order of strength, dexterity, constitution, intelligence, wisdom, and charisma).
13/13/14/3/14/3
An elf on the other hand has
13/13/14/8/14/8
That is because elves must have at least 8 intelligence and 8 charisma regardless of their class (in this case that would be on top of the minimum requirements for strength, dexterity, constitution, and wisdom that rangers have).
There are all sorts of combinations here but humans and half-orcs would probably be one of the more difficult races to roll the best stats with.
A human paladin, on the other hand, has requirements of 12, 3, 9, 3, 13, 17, which adds up to 54. So, at minimum, human paladins will have twice as many stat points as human fighters.
A half elf fighter druid has requirements of 9, 6, 6, 4, 12, 15, which adds up to 52. Also, twice as much.
What does this mean? Statistically, higher rolls are more likely to occur with paladins and fighter/druids. I mean, theoretically, it is possible that you could get 108 on a human fighter. It is just far more likely to occur with a human paladin.
If you are rolling a fighter I guess you can roll for your /xx STR to get a random value to use, or you can just think of one yourself.
Today , you lose.
Tomorrow , you king.
After dat , you insane again.
Bother not rolling. Have a heart of fire , and a cup of moccha. The victory you will suffer will taste better f you beat the role play out of the game , wings of fury , atop the Everest.
You'll 'get to' get to say after that , you actually beat the game. You don't need'ed' luck