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[Not An Issue] [Windows] Orrick's store hasn't updated - HoF mode

LiggLigg Member Posts: 187
edited November 2014 in IWD:EE Bugs (v1.4.0)
Hi,
My party has cleared out the vale of shadows and the forgotten temple. I'm off to dragon's eye. I know that Orrick's store updates based on chapter rather then character level. (In HoF my mage is level 10)
I'm sure in the vanilla game he had new spells at this point in the game. Has anyone been through his dialogue file to see when updates happen?
Post edited by Jalily on

Comments

  • RamzaRamza Member Posts: 112
    It updates as soon as you see the chapter screen for Dragon's Eye. Immediately after zoning there, you can go back to Kuldahar and browse his new wares.

    Also keep in mind that unlike in the original, his previous wares are not lost when he adds new stock. The new items show up at the bottom of his list.
  • LiggLigg Member Posts: 187
    Thanks.
    So, basically, Orrick waits for his only customer to leave town before he puts out his new wares. His business model needs a bit of a re-think.
    I will return after level 1 of dragons eye. Otherwise in HoF I will get my ass whipped. Summoned skelingtons will only get you so far. (that and Domination).
  • LiggLigg Member Posts: 187
    edited November 2014
    I did return to Orrick. He had two level 4 spells. Lance of Disruption and Mordekanians Force Missiles. Is that it? Does he pay that brat Nate to run and tell him I'm in town so he can take all the good stuff out of the window?
  • macomeaumacomeau Member Posts: 80
    He should have some different items, like the fairly cool Shimmering Sash. There should be a whole bunch of level 3, 4, 5 spells too. I think he only has levels 1 and 2 during chapter 1.
  • IllydthIllydth Member, Developer Posts: 1,641
    @Ligg: Sorry I can't tell is this supposed to be closed as a non-issue? It looks like perhaps you've gotten your answer but I can't tell.
  • LiggLigg Member Posts: 187
    I'm actually going to report this as a bug in a new thread. This one can be closed.
This discussion has been closed.