Custom Monk Class - Balancing Advice
Jaheiras_Witness
Member Posts: 614
Hi all,
I'm looking to do a solo BG2 SCS run with a customised monk class. I'm going to add some abilities to the vanilla monk and remove others to better fit the type of character I want to play, and I just wanted your advice and opinions on whether the proposed changes are balanced or if they would make the character over / under powered.
In essence, I am looking to play a martial arts specialist who can harness his inner rage at the cost of some of the monk's disciplined attacks. These are the changes I propose to make:
Alignment: Chaotic rather than Lawful
Advantages (over normal Monk):
Can use Berserker Enrage once per day per 4 levels.
Can put skill points into Detect Illusions as well as Find Traps and Stealth (but does not gain any additional skill points).
Disadvantages (over normal Monk):
Cannot Lay on Hands.
Cannot use Stunning Blows.
Cannot use Quivering Palm.
Gets zero weapon proficiency points (can still use normal monk weapons but is not proficient in any of them).
What do you think? The Enrages will make this character a lot more durable and less susceptible to hold/stun type spells, as well as providing his only means of avoiding level drain. But this is at the cost of all the monk's special attacks, as well as any weapon skills.
Do you think these changes are balanced?
I'm looking to do a solo BG2 SCS run with a customised monk class. I'm going to add some abilities to the vanilla monk and remove others to better fit the type of character I want to play, and I just wanted your advice and opinions on whether the proposed changes are balanced or if they would make the character over / under powered.
In essence, I am looking to play a martial arts specialist who can harness his inner rage at the cost of some of the monk's disciplined attacks. These are the changes I propose to make:
Alignment: Chaotic rather than Lawful
Advantages (over normal Monk):
Can use Berserker Enrage once per day per 4 levels.
Can put skill points into Detect Illusions as well as Find Traps and Stealth (but does not gain any additional skill points).
Disadvantages (over normal Monk):
Cannot Lay on Hands.
Cannot use Stunning Blows.
Cannot use Quivering Palm.
Gets zero weapon proficiency points (can still use normal monk weapons but is not proficient in any of them).
What do you think? The Enrages will make this character a lot more durable and less susceptible to hold/stun type spells, as well as providing his only means of avoiding level drain. But this is at the cost of all the monk's special attacks, as well as any weapon skills.
Do you think these changes are balanced?
2
Comments
It doesn't sound overpowered, and seems very suited to soloing. You are a bit stronger raged, way better at lvl 1, he might not have to kite! Better than Vanilla, probably worse than a Dark Moon after awhile.
Brute/Brawler types can be entertaining. If he had Bard Song, he could be a Gangsta Thug.
Take a look at the Drunken Master PrC in 3E for inspiration.
http://dndtools.eu/classes/drunken-master/