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#11079 Coran's cabin should have the same gather party requirements to leave as to enter

simAlitysimAlity Member Posts: 64
edited December 2014 in BGII:EE Bugs (v1.3.2064)
You have to gather your party to enter the cabin, but not to leave. Which causes problems.

Steps to reproduce:
Go to Coran's cabin.
Gather your party and venture forth
Be ambushed by a totally unexpected group of ghosts (Seriously, WTF?).
Send your most wounded people out to heal.
Attempt to have them re-enter.

Expected behavior:
They should be able to go back in.

Actual behavior:
You are told that you must gather your party before venturing forth. Even though half your party is already on the other side of the door.

End result:
Slaughter.

Post edited by Gate70 on
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