To raise or not to raise..
Noloir
Member, Mobile Tester Posts: 380
There are many different ways to play BG:EE I've figured but I'm curious about what players think about the concept of raising. Personally whenever any of my characters fall in combat I restart from my last auto-save and never use the raise ability. Doing this typically saves time, in game gold, creates a sense of challenge (If one dies all dies, reset!) and thwarts the prospect of ever losing and good items through combat, however is this method widely approved or is it considered cheating?
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Comments
Some players play no reload and minimal reload games. Minimal reload is reload only when the pc dies, or keep a number of reloads allowed. It is much more exciting and proves challenge and fun for the experienced player. Whena beloved npc permanently dies, or your pc is the last one standing after a tough battle, those are the memorable experiences, really. It is not always sunshine and rainbows but such is life, it is more realistic and immersive for many people.
Reloads break my immersion, so I do everything possible to avoid them. If a party member dies, I do everything I can to get their equipment picked up, hopefully after the rest of the party finishes the battle, although I've been known to frantically try to grab equipment off the ground while retreating from a hopeless situation. Then, I trek back to a temple and pay for a raise, even if the whole round trip takes me twenty minutes or more of real time.
If I have a high enough level cleric, I will finish the battle if possible, then reset a spell slot with Raise Dead and try to rest. I usually don't keep it memorized most of the time, because there are so many other helpful and needed spells at that level. I also try to find and buy one or more Rods of Ressurrection asap.
But that's me. That's how I stay immersed and have fun when I play.
I don't think anybody should worry about what somebody else approves of or considers "cheating" in a single player game. That's a good way to stop having fun.
But in other cases (non-roleplaying game) reload or resurrect/raise is fine.
"Well you see officer, it was like this. We were in pursuit of some slavers who tried to escape through the Copper Coronet and in the ensuing crossfire some friendly fire casualties were taken, one of whom just happened to be a noblewoman, named Nalia d'Arnise. It wasn't our fault Guv, honest!."