Op Code 60
wolpak
Member Posts: 390
Any chance in changing this to a signed INT so that we can assig n it negative values?
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It might be possible to override a previously set percentage with a new one, but I haven't tested whether this actually works.
I have tested this with making a token. Made my leather armor 5% miscast, added a dagger that was 1% miscast and it went to 6%. Added 257 and it went to 7.
It most certainly increases, but does not decrease.