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All familiars must be revised in SOA, TOB.

MaxxximusMaxxximus Member Posts: 322
edited January 2015 in BGII:EE Bugs (v1.3.2064)
As it was in original SOA, save from original SOA attached.
Post edited by Maxxximus on

Comments

  • Avenger_teambgAvenger_teambg Member, Developer Posts: 5,862
    I don't see any difference between BG2EE's famquas.cre and the SoA file.
    Both has a base AC of 6. And 18 dexterity.
  • MaxxximusMaxxximus Member Posts: 322
    edited January 2015

    I don't see any difference between BG2EE's famquas.cre and the SoA file.
    Both has a base AC of 6. And 18 dexterity.

    Yes files identical but EE quasit have 2 AC original SOA quasit have -2 AC
    ctrl+q :wink:
  • MaxxximusMaxxximus Member Posts: 322
    Same with fairy dragon resists original SOA 100 fire\mfire \125 electr EE fd zero
  • MaxxximusMaxxximus Member Posts: 322
    edited January 2015
    Dear @Gate70‌
    Maybe u will tag a report about all familiars cos there lot's of stuff wrong with almost all of them something like "All familiars must be re-checked in SOA, TOB and BG1 ;)" btw TOB and SOA using different cre for familiars TOB familiars "much cooler"
    Please :dizzy_face:
    Post edited by Maxxximus on
  • HurricaneHurricane Member, Translator (NDA) Posts: 730
    Maxxximus said:

    TOB and SOA using different cre for familiars TOB familiars "much cooler"

    That's intentional. Familiars receive an upgrade in ToB.
  • MaxxximusMaxxximus Member Posts: 322
    Hurricane said:

    Maxxximus said:

    TOB and SOA using different cre for familiars TOB familiars "much cooler"

    That's intentional. Familiars receive an upgrade in ToB.
    emm i know :smiley:
  • HurricaneHurricane Member, Translator (NDA) Posts: 730
    Okay. I thought you meant that there was something wrong about it. Nevermind then.
  • MaxxximusMaxxximus Member Posts: 322
    edited January 2015
    Hurricane said:

    Okay. I thought you meant that there was something wrong about it. Nevermind then.

    i mentioned it cos @Avenger_teambg‌ maybe testing in tob but problem maybe in soa etc...
    Post edited by Maxxximus on
  • MaxxximusMaxxximus Member Posts: 322
    edited January 2015

    I don't see any difference between BG2EE's famquas.cre and the SoA file.
    Both has a base AC of 6. And 18 dexterity.

    Maybe it's items, rings they have for example, maybe in original SOA they giving not only abilities\immunities...
    Post edited by Maxxximus on
  • MaxxximusMaxxximus Member Posts: 322
    Still think thats important...
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