So, is Planescape: Torment, next?
helmo1977
Member Posts: 366
After all, it uses the same engine as BG and IWD. And it is a great game.
2
Comments
Mostly because I have no idea what they want to improve..
Sure the game is not perfect, but the work - change ratio would be huuuge.
The engine is heavily modified in the first place (afaik), thus they would have much work there.
Adding content would be hard to, since it is so text-heavy. The npc's in BG 1&2 have different styles in the
first place, thus additions can be made without risking intrusion (and much of the community has tried
npc-mods, thus adding even more writing-styles to it..)
But in PS:T everything seems much more ..seamless? To add anything to it, you would have to get into
one writing style -and that is always a problem for creativity.
Bottom line, I think PS:T EE is just not worth the monumental ammount of work it would take.
If they finish BGY and their current trend continues (aka getting better every time =P) I think
they should start with BGNext. =P
There was so much potential in that game =/
I also hope their next game will use a more modern engine, but not by much, since I would love
to play it on my pc, which is made for office work =P
Okay I'm beginning to think that I may have a problem
the task to enhance the best written (subjectiv claim) IE game, which has (most probably) the worst code
out of them... then they have the ability to make a NEW awesome game and if I have to choose.. I
for one would choose the new game (at least if it works on my pc.. otherwise I want PS:T EE please =P)
Well, it is up to them.. What I have seen ensured me that I can live with their decision either way.