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#12139 Enemies in the Fallen Temple should not follow the player to other areas

IchthyicIchthyic Member Posts: 89
edited March 2015 in IWD:EE Bugs (v1.4.0)
ok, so I was prepped for fighting umber hulks, but decided to take a peek into the temple on my way to the artisan's quarter.

killed the half dozen bone golems that were in front of me, saw the huge numbers of high end undead further into the room, and beat a hasty retreat, figuring I would deal with this later after prepping for undead.

but... when I went back to the courtyard, 3 bone golems followed(?) me or spawned there, and now the two svirfneblin gnomes near the statue were hostile.

not sure if this is a bug, or if it's intentional?

Post edited by AlexT on
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